@Xelnath @Statikk Can We Talk About Lulu?

GuiltyGecko·4/5/2014, 9:07:38 AM·1 votes·390 views

Hey people. Just wanted to drop in an say a couple things about the recent changes to Lulu. To jump straight to the point, she doesn't feel like she performs well as support for those Lulu's that rank up E first. I have been playing Lulu since her release, and have played her many different ways and have found that in solo queue ranking E is usually better than Q. It was fun and tactical to have the option to rank up Q or E depending on the situation, but now Q is the only choice. Here is why I preferred ranking up E:

  1. It is more consistent than Q, since it's a targeted ability.
  2. It does more single target damage than Q.
  3. Allows me to rank up Shield.
  4. Useful for marking stealth targets I.E (Vayne, Twitch, etc.)

Disadvantages of ranking E?

  1. When used offensively, you lose your defensive power, unlike if you rank up Q.
  2. Can't hit multiple targets like Q.
  3. You have to get closer in order to use E on a champion, putting you in more danger.
  4. It has a higher mana cost.

I ranked Q when I wanted to push the lane, was in a 2v1 situation, or went against Cait or Ashe since their ranges are higher than E range. The E playstyle for Lulu is what I learned to love her with, and the nerfs on live not only destroy this playstyle, but do little to curb mid Lulu's power until lvl 8 (where she has already won her lane by that time.)

There are a couple ways to nerf Mid Lulu without having to take away E's damage.

  1. Lower Damage AP ratios, up Utility AP ratios (Or bases)
  2. Do the Lee Sin shield treatment to Lulu (not verbatim, but you get the idea.)

What I am also interested in, is Riot's position on double Q. With 4 seconds on pix, it makes double Q impossible, but would it be so bad if Lulu had to achieve near max CDR to do it? If Pix stayed for 5 seconds, you would need about 35% CDR in order to reliably double Q. Sure, you could try to get this through runes and masteries, but you have to give up damage and defense for it. Also, I am still on board with the idea that Lulu's E on an ally should last 5 seconds as well to compensate for any changes. Right now with max CDR, it has 100% up time.

Anyway, that's all I got for now, unless either of you have questions. Lulu just doesn't feel the same when the only choice I have is to max Q, which isn't the best option in all situations in solo queue. Sure, LCS players max Q first, but that's because Lulu is often involved in 2v1 lanes. Even if she isn't, pushing power is highly valued in LCS, and Q would always be ranked up first regardless. This isn't the case in solo queue. I hope you could reconsider the E damage nerf changes, its makes Lulu and I sad :(

@Xelnath @Statikk @Xypherous (Since you made Lulu and all :D)

1 Comments

The7thKing4/5/2014, 9:57:54 PM1 votes

i want in on this conversation, the AP scaling you enacted is annoying, AP lulu with 500 AP in game means she hits whimsy on a ally they go hyperspeed, enemy and they stay stuck in a creature form for god knows how long -_-