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[Idea] A Way to Restart the Client With No Penalty

OblongOtter··6 votes·659 views

Sometimes I get dropped from games, and it wont let me back in. The only way to fix it would be to completely restart the client. Could there be a button for this that auto restarts the client and immediately puts you back in the game? Not only would it slightly shorten the time before you can actually get in, it would also not penalize people who are trying to actually play the game by dropping them from their series' or whatever just because of something that isn't their fault.

Speaking of, why does it kick you when you've been afk too long? It's like "Ok i randomly had to do something that in know way is predictable and is also very rare (like having your parents randomly ask you to help do something outside or something) but now I'm finally back and ready to help my team. Oh wait I have to wait a few very precious minutes because the game is making me quit and then reload the entire game. Oh my team lost a teamfight in the time that i was there but had to reload because of Riot. Thanks for making their game even worse when i already feel bad, Riot."

12 Comments

skippersd2 votes

I made a thread like a year ago on RoG, here is the jist of it:

*It really bugs me, if a jungler dc-s from loading screed, and can only reconnect after 1:30, his jungle is pretty much lost. Or a laner getting behind even one lvl can mean first blood, but if you come back as lvl 1 against a lvl 4-5 opponeit, you will be either denied really hard, or plainly feed. *

What i was thinking about is, if someone disconnects, the game automatically pauses for maximum five minutes. This can only occur once per game for one player, and if more than one disconnects, their time does not stack. If the number of players is uneven at the end of the 5 minutes (if the guy comes back the game ofc goes on), and the game is before the 10 minute mark, the team with less players gets an automatic surrender vote. If they surrender, they get a loss prevented, and the disconnected player gets an automated tribunal case with a new offense, "abusing loss prevented system". If the guy could not even connect, or dced when the game was 1-1, then it's obvious he was not trying to trick the system. But if it's 0-5, it is a very real posibility.

The thing is, i have a slow pc, so it takes me like 3 minutes to load in, plus the time the game crashes, and the re-login, since it bugs, and can't reconnect immediaetly. That's around 4-5 minutes in the game when i get back. (most of the time i crash during load-in)

The timeout is a really annoying thing when you have a slow pc (i got a new rig a few months ago, but before that), a DC is 50-50, you either get back in time, or fall into a cycle of reconnecting, just to find yourself thrown off the server for being idle.

While i admit, this seems like a small issue, it is really annoying when you are in promotion, and someone goes AFK. Of course in normals AFKs are still annoying, but it's like "whatever, it's a normal game, I'm just here to have some fun". Sadly when some ranked games are artificially more important than others, so it gets fustration to a whole new level when something technical happens in THAT particular game.

Worgslarg1 votes

IMO, this would just make teammates more angry at the dcing player.

What needs to happen is increased gold/ xp gen at fountain. perhaps 50% of average gold/player and 80% of average xp/player. This would mean disconnects would not make a reconnector simply feed the enemy team.

It needs to be less than normal to discourage camping fountain for nothing, and there may be a problem with an average of gold, when dealing with a very fed carry/ unfed rest of team.

NinjaFifer1 votes

I can definitely see this being abused. In League, there are 4 revenue streams on your half of the map. What you are proposing is creating a 5th stream. I can see competitive players having one person (support) just not play until the team hits level 7-8, or whenever the support passively hits 6. Your ADC now has a whole lane to themselves, so they level better, and the support has roughly the same level as they had if they were a normal duo lane, and probably the same gold, while leaving one less person on your team for the enemy to kill.

Worgslarg1 votes

Except for the fact the adc is in a 1v2 lane in high elo.

NinjaFifer1 votes

Having the AFK gives your team roughly the same amount of overall gold, but your ADC is higher level, and your opponents push the lane making them vulnerable to ganks. Having the 1v2 gives you an advantage if you're skilled enough to do it, so your argument that high elo would do a 1v2 is actually backwards.

Caoil1 votes

^ This idea. I like it. It seems completely reasonable, although maybe difficult to implement. I think Riot should consider putting some time into something like this. I mean, in the LCS matches players can pause the game if a teammate is having computer problems. I think this would only be viable in ranked games though because I wouldn't want to wait 5 extra minutes in a normal when I'm only playing as a warm up for ranked, or when I want to try out a new build.

@Riot...look at this and think about it.

Worgslarg1 votes

There is more than one occasion that i have had trouble connecting to a game, i finally connect, and get a game crash due to inactivity.

My computer is slow enough as it is, and the 3+ minutes it takes me to get back ingame again is punishing.

CaJ6661 votes

Early today, after a champion select countdown ended, an error message popped up saying that there was a server connection issue that prevented the game from loading and left me stuck in the champ select with no way to either re-initiate the game or quit without dodging penalty for about 15 min (idle timer I guess) before returning to the game lobby saying that I did not earn any ip/xp this match.

A convenient way of combating or correcting this issue (which only happened once) would be appreciated.

NinjaFifer1 votes

I must comment that League is a game that REQUIRES that you play for roughly 30-45 minutes straight without interruption. This isn't a WOW raid where if you AFK your team loses one of it's 30 members. You're one of 5. That's 20% of a team. If you can't dedicate 30-45 minutes of your time, uninterrupted, then you shouldn't be playing League. If you can't tell your parents that you're in a game and will be available in 20 minutes, then you shouldn't be playing League. If it really is a rare event, then you should just not bother reconnecting, and let your team lose faster. It'll be less painful for them, since they're probably going to lose anyways, and the "once in a blue moon" AFK won't effect your account too harshly.

skippersd1 votes

On one hand, you are correct, this is not that big of a deal, sometimes your teammate is afk, sometimes it's the enemy. The problem is, some ranked games are more important than others. Ever lost a Bo5 when you had 2/2 win-loss, and at the last game, one player dc-ed? Not fun.

This would (hopefully) effect a low amount of games, but in those games it is really fustrating.

NinjaFifer1 votes

Understandable, but I am biased at the moment. I don't play ranked, primarily for this reason. I get frustrated enough with normal games and people DCing. If a game actually mattered for my ranking, and we had a DC, I'd quit on the spot. That's why I stay away.

OblongOtter1 votes

Yeah it is once in a blue moon and hasn't affected my account at all so far, but it is really annoying.

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