As someone who loves Akali...
She needs nerfs. She can be insanely overbearing. Making her more assassin-y with the Twilight Shroud changes a while back were great, because assassins shouldn't just gain a ton of tankiness all of a sudden. It also makes her harder to play without just being like "she's worse so it's harder to make her do well." However, these new changes do just that. They don't do anything thematically. They don't give her meaningful strengths and weaknesses, they just make her strengths less strong. (Also hitting Q, then pressing R and then hitting E while yelling WHAPA is more fun than that weak-feeling auto animation.) Also E uses up energy, has a cooldown, and can be missed, unlike auto attacks. It almost feels like making it so that only her E will proc her Q would be a better nerf.
Anyway, the main reason for this thread, is that these Akali nerfs just feel like taking away power as opposed to meaningful changes. However, do you know what's a part of her kit that's insanely stupid, even as an Akali player? I'll give you a hint, it has way less interaction and skill required than her E and even her R.
*It's her spellvamp. *
Her spellvamp is stupid. After winning or losing a trade, I can just press Q Auto E on a minion wave and get a ton of health back. That doesn't feel thematic, it doesn't feel meaningful, it doesn't make me feel more powerful. It's just really stupid and doesn't make any sense. It makes her really strong with something that, if she were made now, wouldn't even be in her kit, despite the new League of Overloaded Kits because it literally makes 0 sense. I can't talk enough about how much I hate that spellvamp when playing against her, and even while playing as her from a design standpoint. She has her W to survive. That takes skill. Her passive making her just sorta automagically outlast everyone doesn't take skill, and it isn't very fun.
So, I propose, instead of giving her stupid nerfs that make an assassin less of an assassin, and that also make her just feel worse to play, why not, oh I don't know, MAKE IT SO THAT AN ASSASSIN CAN'T BE A TANK. So my three propositions for this are as follows:
- Remove the passive Spell Vamp altogether, which doesn't make any sense with her two Kamas passive
- Change it so that building AD gives her some other stat, like movement speed, lifesteal, or CDR. (Note, CDR from AD sounds very OP)
- Remove her passive altogether and replace it with something that isn't invisible power.
Sorry if this whole thing sounded ranty, I just really love this champion. Don't take away random visible meaningful strengths to make her awful. Take away invisible power that shouldn't be there in the first place.