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Ranked and Draft Pick: Do we need 4 bans each?

Rubitonabuilding··9 votes·848 views

I'm just saying, 3 bans was great when League of Legends first came out, but since then there have been many additions to the League, and now there are far too many champions to deal with.

I propose adding a 4th ban to each team's ban list cover all the new champions that have come out over the years.

Discuss.

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20 Comments

Remlap12233 votes

The only problem I'd have with this is under the rare circumstance which someone plays this game with no acquired champions and their pool goes down drastically. Of course this is a very slim chance, but a important matter to discuss. I would however, like four bans.

Hyrum Graff4 votes

You could also increase the number of free week champs by 2.

Ruybuscus2 votes

Well in LAN Ashe and Garen are perma free champs,

HazeyInDaHead2 votes

Its interesting to think about how much of a really effect on players something like this would have.

Currently, with 3 bans, I can usually find a champ that applies to the team comps and still gives me a decent advantage in lane,

I think there is a good need for an additional 2 bans because of the huge champ pool but this will drive players to expand their pool because this will open up borderline "OP" champs to become permabanned as well.

That or the entire jungle cast... (thanks FF)

lorewise2 votes

Yeah you could almost entirely shut down Jungle or Top. Probably not mid, and ADC would still be a little difficult to ban out completely but you could probably cripple support too.

HazeyInDaHead2 votes

Pre-FF the support role would be all but banned out.

Post-FF the jungle role is extremely open due to new champ viability and the bans are on the most obviously broken jungle characters and maybe soraka/leblanc (to stop noobs from increasing her loss rate, not because shes broken)

This leads to much more open champ pools for the other roles while simultaneously having the banning phase practically mitigated:

Jungle with FF has a significant increase in champion jungle viability and we can only ban the 6 worst to play against...

So thanks to FF we have to ban a bunch of junglers an leave all the op laners open

lorewise1 votes

Are we talking about Feral Flare? I may be misunderstanding you but even Riot feels that FF hasn't done so.

"While we were hoping this item would add diversity in terms of class selection in the jungle, its effect has been the opposite..."

http://community.na.leagueoflegends.com/en/c/live-gameplay/POLbQ0Nl-47-patch-forecast

HazeyInDaHead2 votes

I havent seen a jungle twitch or kayle or malphite or fiora or or or or or... ad naseum until FF hit.

and by "I havent seen.." I mean "I havent had my ass kicked so hard before by a..."

I really doubt a new jungle item would CLOSE doors to the jungle for more champs than less items.

EDIT: I also feel that FF is almost directly related to this topic BECAUSE of the new jungle viability, who ever banned xin xhao before 4.5? No one complained about Yi jungle til FF was made...

lorewise1 votes

Fair enough but reading through that riot post it seems like they aren't seeing the diversity they'd like.

lorewise2 votes

I used to think this was needed but I've since changed my mind.

Three bans really makes the most sense because it creates more opportunities for counter play and strategy. If every lane could ban their worst counter that just seems like too much. As it is you have to decide what lanes / positions you want to focus on. I don't think more bans would add to the depth of play.

Not to mention four bans means that in highly competitive play it would be easy to completely shut out players with smaller champion pools.

Besides though I feel like the meta is a little too stagnant (in NA at least) and too many players focus on tier lists the amount of champions may be irrelevant because not every champion is viable in every situation. There are really good situational picks that would suffer to more bans.

HazeyInDaHead2 votes

People were complaining about the low champion pool selections in our pros champ pool.

More bans would only make them showcase more champs in the LCS.

More bans would only breed more teamcomps and strategies that wouldnt be considered before because of champion availability

lorewise1 votes

Okay that's a good point, I can see that as a possibility. But I'm skeptical. Maybe I'm just cynical but I think just means people will ban whatever is showing up most on god tiers and then boom it's the same thing, everyone is still playing the same stuff but more champs are banned.

I mean bans aren't necessarily going to make niche picks stronger, and in solo queue there isn't a lot of thought put into team comp and counters until you get past gold.

I agree we'd more than likely see more diversity in Pro selections, but how much that would translate to changes in lower divisions I'm not certain about.

Angry Monster1 votes

Op hate to break it to you. Bans were 2 each side S2. Mid way through they upped it to 3.

Also riot has stated that they would not do 4 but they were looking into 5 bans per side ( year + ago.) the reason was that the rotation process for even numbers does not make sense.

Rubitonabuilding1 votes

i don't see how the rotation from 3 to 4 makes any difference lol.

Angry Monster1 votes

its is how even number bans interact. When we had 2 bans per side. it first ban, other side 2 bans, come back over ban and pick. It was really a weird system.

The exact reason of why riot does not like 4 bans you would have to do some good old searching of the original post. ( i personally am not going to).

crobo1 votes

Honestly I literally logged on the site today to make this suggestion, it is very over due. 8 champions banned over 6 would be helpful in ranked 5's. Banning out support, or a certain lane even further could improve chances on hitting a champ that the other player actually plays as a main. Leona, Blitz, Sona, Thresh... bam... you hurt a lot... although a good support will know how to play soraka, morgana, lux, nami, or possibly others. The amount of hard to deal with champs is increasing too. Too many to ban. The "must-bans" are getting harder to define

lorewise1 votes

This is what I'm talking about; The ability to completely shut down any single player or a particular lane / position isn't healthy for game play and it's not particularly interesting.

This is basically saying, "I want to play 5v4".

HazeyInDaHead3 votes

Remember that if your champ pool ins constantly banned out then you are GOING TO FIND ANOTHER WAY

People will evolve.

I main mid and I have more than 4-5 viable mid champs in my pool that Im familiar with.

Ive also got like 6 support champs just for trading... that right there would make it hard to shut me down.

It would also punish people who dedicate their practice to flavor of the month champs instead of the champs that play well with their comp or have better synergy against your enemy

Also remember that EVERYONE is affected by the bans so at the very best you could ban out their champs and not have yours banned at all... but its more than likely gonna be a 4v4 due to no one getting the good champs anymore.

lorewise1 votes

Evolve or rage quit, or complain on the forums more likely...

However I can see that making it harder to ride flavor of the month champs, and I'm okay with that. I'm not okay with going into a game and it being 5v4 because someone goes afk or just because they can't play anything they have experience with.

HazeyInDaHead2 votes

This is just as likely to happen now than later with more bans.

Its not like people would be surprised by an all of a sudden 4 bans, they would know a patch ahead and be able to open up their pool.

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