New Featured Game Mode Idea: Stats=GC^2
In this featured game mode, you don't buy items. Instead, you buy stats directly using gold, ignoring item costs/combine costs.
Here's a list of stat efficiencies.
Some amusing things we could see in this game mode:
-Ridiculous damage stacking. Imagine
finishing the game with 400+ points of bonus AD.
-Min/maxing is at its highest theoretical potential. You can balance your stats perfectly and decide exactly how much of everything you need.
-Stat combinations you normally can't afford become available. Think stuff like Spellvamp+AD for someone like
, or AP + Crit chance for someone like
.
What do you guys think would result from this?