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Orianna Ball range indicator for allies carrying the Ball.

Eph289··29 votes·4,739 views

All right, so I'm not usually on Community Beta, but in the spirit of trying to be open-minded or maybe I just think I have a better chance of getting a Red post here, I have a suggestion to make.

Currently, Orianna gets a range indicator drawn when she places the Ball on an ally that tells her the tether range. However, if the ally doesn't know Orianna's tether range and suddenly jumps forward, then the Ball can snap back to Orianna at the most inopportune moments. Given that being a Ball-carrier is a shared positioning responsibility for both players, I was thinking it might be a good idea to give some help out to the carrier, especially if they don't know the tether range.

As a personal example, I was recently duo-queued with a friend. I was Orianna and he was Wukong, and he was going to carry the Ball. We were gearing up for a teamfight. I know Wukong's Nimbus Strike range and made sure to keep myself close enough that he could Nimbus Strike and keep the Ball on him, using my handy Ball tether range. I didn't want to stay much closer because they had a lot of poke damage.

He saw them clump up and immediately used Nimbus Strike and Flash to close the gap for Cyclone. I followed up with a Shockwave/Dissonance, but because I hadn't anticipated his Flash, the Ball snapped back to me as the Flash carried him beyond the leash range. I combo'd my own feet, we lost the teamfight despite his great 4-man Cyclone since we had no follow-up from me, and since it was our final stand, the game as well.

After the game, I asked him if he played Orianna. He said no. I asked him if he knew the Ball's range and he had no idea. Even though we were on comms and had played together, it was hard to coordinate that.

Would it be helpful for players who get the Ball to also see the same tether range indicator that Orianna sees? I personally think it would be, but I haven't exactly done a comparative analysis on it.

What do you guys think?

18 Comments

Griftrix13 votes

Cool idea. I'll let the right people know about it.

daft inquisitor2 votes

w00t, red posts ftw!

exec31 votes

What about a range indicator for when she uses Q? I know there's the arrows but a proper circle may be cleaner and easier to see.

Eph2891 votes

Should be fairly simple from a technical aspect if it gets implemented--probably just a flag that's set to make the range circle visible, along the lines of [if (Champion Has Ball) = True, draw (Orianna Ball Range Ring)].

Seyeumi6 votes

Yes, for sure. It's really annoying when people even flash out of my ball range as orianna while I ult and then they get angry that I 'missed my ult.' This happens rarely but when it does it wastes my ulti and gives people an opportunity to be toxic. Of course, oftentimes to avoid this, I just use Q like normal to position the ball but it takes out a fun way to use her ultimate.

Sire Hippington3 votes

already thought about Starting a thread about it, it would Realy be extremly helpfull for playing with oriana, can't count how often i had this ball on me, landed a 4-man malph(or other aoe) ult and wondered why there was no followup ult, but the ball returned to ori cause i moved slightly to far away from her with my ult.

Gruoni2 votes

Oh god all this time, there was no range indicator for allies? T_T

Eph2894 votes

No. Only Orianna sees the range indicator. Which is all well and good, but when that Malphite decides to max-range Unstoppable Force since he has the Ball on him, how are you supposed to read his mind if you're not queued with him?

Hirok02 votes

Agreed. Needs indicator.

burdluver902 votes

great idea

GhastlyGhoulMan2 votes

Yup, I agree. Otherwise you're just left with an extremely awkward moment of, "What the derp just happened?" hehe...

Dexor2 votes

YES PLEASE

SynCro2 votes

I actually played a game with an Ori since reading this, and I was carrying the ball.

Thanks to this thread I knew to stay within range of Ori so she could use it properly.

Thanks a lot!

Eph2892 votes

Glad it helped. From your perspective, would an indicator have been useful or did you find that as long as you were paying attention to Ori as well that you were okay?

SynCro2 votes

An indicator would be very helpful as in team fights its easy to lose track of where ori is moving in relation to myself. And since I don't know the exact range on her tether, i just tried to stay with a semi close proximity

We Are As One1 votes

Its an okay idea, but as an Orianna main...I'd honestly just assume have Orianna keep track of her ball, its kinda her responsibility, and you really shouldn't be relying on teammates to help you position your ball for ults IMO. But tl;dr I don't care eitherway

Sneak Dog1 votes

Wouldn't this interfere with other indicators like Rengar leap or Yasuo tornado? How would you communicate one is the thether range for the ball and the other is your ability range?

Eph2891 votes

That's a good question. For one thing, the tether range would be centered around Orianna, not you. For Rengo/Yasuo, etc, it's centered on yourself. For another, maybe the graphic designers could put some kind of icon or something on the edge of the ring that shows it's for the Ball. I dunno, might be too visually cluttered, so smarter people than I would have to make that decision.

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