@Rito: How hard is it to just add an "in game lobby" status?
If I get invited to a game and accept, I just want it to be reflected in my status. That way I don't continue to get invites after I've already accepted one. Or at least those inviting me would understand that I'm already in a lobby and may indeed ignore their invite, so they wouldn't have to worry about bugging me/I wouldn't have to worry about them bugging me.
Is it that hard for the client to just let people know that we're in a lobby?
https://i.imgsafe.org/f9/f909d5904f.png
I understand that we can just type "In Game Lobby," but people creating games don't have to type "Creating Ranked Solo/Duo Game" or whatever else if they create a game. It just makes things easier, and it's easier to tell who I am actually able to invite or not.
It can't be THAT hard to implement. I mean it's been how long and we still have no way of telling if anyone is in a lobby unless they're the one creating a game...