Nerf Kog's W and Buff his Q?

Rebonack··3 votes·633 views

Yep. Sounds good to me.

Bio-Arcane Barrage loses the %HP damage. Keeps the flat OnHit damage, however. The flat damage would probably need to be adjusted once the dust settles to find a good balance point.

And Q becomes...

Caustic Spittle Active: Kog'Maw's next basic attack deals (percentage) of the target's maximum HP in bonus magic damage OnHit. Additionally, it shreds (percentage) of the target's resistance.

But why? At the moment, Kog has WAY too much damage packed into his W. Before he got his passive Q attack speed moved over, he was okay at best. Splitting his power delayed his power spike until later in the game. And a weaker early game means it was harder for Kog to really get rolling. By moving a good chunk of that power to his Q (and gating his %HP damage behind cooldown) we lower Kog's damage potential while also making his Q a much more attractive ability to level up. It also makes Q Kog's designated tank-busting skill, so there are clear benefits and downsides to leveling up one or the other first. Further, I went with an attack modifier because the present form of Q really doesn't mesh well with the rest of Kog's kit. It's just sort of... there. It made much more sense on artillery Kog, not so much on machine-gun turret Kog. This would allow Kog to use his Q whilst doing what he's already doing, spewing damage everywhere.

So that's one idea.

Any other thoughts on what to do, aside from rolling Kog back to 5.22 (or 5.20...)?

6 Comments

oSEXYPLATYPUSo2 votes

well when no one will invade and kill kog in jungle and let him free farm for 14 mins there is no counter play at that point. people dont ever try to shut down hyper carries early. they wanna what til its too late.

kog jungle camp his jungle ward it , kill him every chance u can

but his damage is a bit much.

Treune811 votes

[{quoted}](name=MrFawknSunshine ,realm=NA,application-id=3ErqAdtq,discussion-id=zz4Elz1G,comment-id=0001,timestamp=2016-09-05T19:27:07.458+0000)

well when no one will invade and kill kog in jungle and let him free farm for 14 mins there is no counter play at that point. people dont ever try to shut down hyper carries early. they wanna what til its too late.

kog jungle camp his jungle ward it , kill him every chance u can

but his damage is a bit much.

Don't scare.His damage is too much.

ComeOnAndSlamJam1 votes

Sounds like someone is salty about losing to a kog player and wants riot to revenge gut the champion.

Rebonack1 votes

{quoted}

Sounds like someone is salty about losing to a kog player and wants riot to revenge gut the champion.

I've been a Kog main since before Season 1 started, but sure. Clearly this is because someone playing Kog beat me at some point.

paperbIade1 votes

god no

S0kaX1 votes

I like Kog'Maw and never played with/against him, but I really like this post, upvote from me.

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