Why is Aatrox so squishy early levels?
Like I don't get this. We give an AD champion who uses his own health as a resource with terrible health regen, a sustain that requires you to keep autoattacking to heal up (wow nice very hard much punishment
) and a passive that heals you for a terrible amount of health unless you've punished yourself a lot with (you guessed it, health)
Sure I mean he's an alright toplaner and whatnot because of his W. But why does his jungling have to suffer because of it?