Lee Sin nerfs!
As happy as I am to see Lee Sin nerfs I feel like it's the wrong direction. A nerf like on the pbe is a nerf across all skill levels, and I feel like the low skill Lee's aren't the issue.
Sure Lee is a "hard to play" champion, but I definitely don't feel threatened when I play against a bad Lee Sin. I even feel that he is kinda useless. Since we are all about mmr equality, should t we be trying to nerf something like Lee's missing hp mechanic? Bad Lees qq r w e good Lee sins q r q for more damage. Bad Lees simply press R, good Lees kick their target into another enemy.
Lee to me isn't a big issue when played poorly, it's only when he either gets lucky, or is extremely good at abusing the extras on his kit. I feel like this nerf is just going to lead to later buffs instead of actually balancing him across multiple MMRs.