A new Keystone to help encourage champion diversity
Flavors of Violence: You deal bonus damage to enemy champions equal to their pick-rate (30% pick rate equals 30% bonus damage, ect).
That would be balanced, right?
Flavors of Violence: You deal bonus damage to enemy champions equal to their pick-rate (30% pick rate equals 30% bonus damage, ect).
That would be balanced, right?
I have an idea for a keystone too "Mental disrepair" for every shitty boards post you make you deal 1% less damage in game but gain 10% more HP
is this a joke?
Ummmmm wouldn't that just reinforce picking the most picked champions?!?! Lol
he meant you do more damage to the champion based on that champion's pick rate...not your own champion
I knew exactly what he meant, as soon as one champ makes 100% pick rate there's your strongest champ forever.
If your champ has 100% pick rate, then you take 100% more damage
If you are Cass and you are dealing damage to zed, you are doing more damage to zed based on zed's pick rate
so basically, the more popular your champion is the more damage you recieve. So if your champion has a 100% pick rate, your champion recieves a shjt ton of extra damge...he does not do more damage
Ok I misread sorry
np man ^-^
This mastery would slowly make all champions have near the same pick rate, the problem is that it will kill mastery diversity (like flash).