So what if we make a replacement for Devourer instead?
Not a Jungle item, mind you.
Just an item-item.
Something like, say, (
). Gives some decent attack speed, good crit chance, OnHit magic damage, and a passive that causes OnHit effects to double-proc on crits. By linking the phantom hit to Crit Chance it would do several wonderful things all at once. It would put an end to Devourer/Bork/Tanky builds, it would punch Devourer Kayle in the ovaries, and it would seal the deal with Devourer being most effective on glassy champions like it should be.
Due to the strength of the effect, I would suggest making it a named passive, Augmented Critical. Infinity Edge would share the named passive to prevent them from stacking with each other and things getting a little too absurd.
, or
, who wouldn't even get much done anyway.
far stronger than they need to be, and a lot of these champs don't even need a single buff at all.
, and
start becoming core, since you gave the best crit item
's lovely passive into a lower gold cost AA item for more diverse builds. Basically you're allowing the damage to be upkept, but give more peel, and defense at the same time.