Dumb Suggestion: Double all Champion Health (and remove %hp dmg)

Phil Fly·11/13/2015, 7:04:03 PM·1 votes·407 views

This means all health is doubled AFTER items. So a 4000 hp tank would have 8000 hp, for example.

My big question is: what would this do? I see people complaining about very short games, and I agree totally, I don't want aram-length games. Would this double the time it took for the game to complete? I guess it would kinda ruin assassins. Then again, I never liked assassins.

4 Comments

BluePolarizer11/13/2015, 7:05:30 PM1 votes

They'd still get destroyed by ADCs since Jinx with full build can output 1000+ DPS with 40% lifesteal. No tank has 400 DPS meaning they'd just be fountains for the enemy ADC.

venomous frost11/13/2015, 7:24:57 PM1 votes

it would probably make sustained damage only viable, and destroy burst champions

Asayake 5150glow11/13/2015, 9:02:00 PM1 votes

As an assassin main, gotta say no.