Inting Sion proves that people forget that towers win games, not kills
People think KDA is everything, but at the end of the day, objectives win games.
See, inting Sion needs to farm a LOT in order to work. He's not INTENTIONALLY FEEDING, but rather INITIATING towers, and because of his passive focused only on towers.
Why does this work? Because Demolish scales with hp, and I'm pretty sure Sion's kit does, too. So what you do is build HP damage items, take a rune page to emphasize hp(Sions case GotU), and chunk towers down. You still have to wait for minions to come in tower range, than go ham on the tower. If enemies come, SION DOESNT FIGHT, he only hits tower pretty much so when he dies and revives with his passive he keeps hitting it, gets tower gold, dies, buys more hp+damage items, tops back into lane and ints the next tower in the same fashion.
Now, when Sion goes Ham on the towers, despite folks killing him under tower, not only will tower NOT shoot him, but since the bounty changes a few patches back, the enemy does NOT get kill gold from killing him!
So not only does his deaths mean nothing in gold, but the inting Sion GETS MORE GOLD THAN THE ENEMY because of tower gold and by hyper focusing all vs with his AoE. Its bloody brilliant actually; I play Mord like this when behind with a drake ghost.
So the Tower Initiating Sion, aka INTING SION, AKA PASCIFIST SION, wins his lane by out casing the enemy and having better gold income.
People think that INTING SION means intentionally feeding Sion, but it ACTUALLY means Tower INITIATING Sion.
It actually inspired me to make an inting Mordekiaser rune page and build, with the same idea.
The only difference is that inting Mordekiaser Carrie's instead of feeds
Gg ez INTING MORDEKIASER ES NUMERO UNO HUEHUE BRAZIL
INTING SION ES NUMERO DOS