The Ryze Update Sucks

Cosnirak··7 votes·3,841 views

There are things I like about the update. Most of which aren't very important. The rest I find awful... I'll start with the good though.

Good Stuff

  1. You can build stacks on Tear without enemies nearby, yay!
  2. You can actually almost poke people from a real distance. Not very far, not very hard, but eh at least it's cheap mana wise and low cd.
  3. The MR shred on his E is %, yay!
  4. The ability icons are nice.
  5. ????

Bad Stuff

  1. The sounds and visuals are meh at best. Worst of all is the hum from his passive's shield, it's really annoying. The E's initial visual is too big and it's near impossible to see the bounces on low settings.
  2. The gameplay of his passive is 100000% clunkier now. Trying to both CS and prepare for and then execute a fight (or even just a quick trade in lane) is a NIGHTMARE. It's like when you're Annie and you really wanna hold your stun but you also wanna Q the cannon minion or W the whole wave to push, EXCEPT WAY WORSE. The reward for holding your passive is meh and you can easily mess it all up with a failed Q (which they can so easily avoid with minions), and any attempt at getting use out of the cdr part of your passive is annihilated by almost any CC AND is super obvious. They can see your stacks, they can tell you're just Qing to get stacks. They can play around it all by just waiting at a slightly safe spot while they CS. The ability for your stacks to expire over time is so awful in so many ways. In lane it's basically crap. In team fights it's like trying to manage Gnar's passive, except harder, and with less payoff.
  3. If you don't get a lot of benefit from the shield or cdr parts of his passive he's a LOT weaker than he was.
  4. The big CDR being on his R instead of his Q makes him even MORE late game good, early game terribad. I'd really like to feel like more than a punching bag for the first 5 levels. Seriously. This applies to the change to his mana regen too.
  5. The mana = bonus AP aspect of his passive is still BAD for gameplay. Either it's worth building super greedy in this regard and so you need a rune page and mastery page that only 1 (maybe 2) champions in the game want or it isn't and it's just a little extra free AP. If it is good it once again makes him awful early, powerful late, EVEN MORE. And means he secretly costs WAY more IP to play than any champion should... I get that it lets him gain AP from defensive items. Not worth.
  6. He still yells "come on" at you in an annoyed voice. :p
  7. He still loses to the same stuff, and he wins or loses even harder than before.

What exactly did this update solve? His outdated spell icons? His inability to hit people in stealth? All the beautiful elegance of ordering his spells based on the situation gone so that now we can count to 5 and shrug at the results? Even if the CDR aspect of his passive's proc is more powerful than what he had before, is it actually more fun? It sure isn't to me. We traded smooth gameplay for awkward burst at best. :(

I suggest giving him back his old form of abilities reducing each others CD but require that his Q has to hit a target for it to do it (maybe with a different reduction amount for balance reasons).

I'll freely admit I haven't played him much since the update. The problem is I don't WANT to play him now since the update, it's just not fun. I used to avoid playing him in serious games because at low mmr late game champs are awful and he's not good in this meta. Now I'm not sure I'll ever play him again.

21 Comments

360D3GR3SS1 votes

his early game is weaker, however he is absolutely nuts with tear and post 6

Cosnirak1 votes

That's pretty much like before, except even more extreme, which is what I said. And which I think is awful...

The5lacker1 votes

I think the new passive and passive CDR on R are terrible ideas, but I love Ryze's new basic abilities and think there are things to salvage here.

The big thing is, Ryze needs a reason to build mana other than just scaling off of it. That's lazy as shit. I propose we rework his Ult to behave like Swain's: A toggleable buff that grants ENORMOUS power...with a very heavy cost. Tie the CDR on-cast to that being active, remove the senseless spellvamp, and give him a new passive that shields him on spellcasts equal to half of the mana spent on the spell. Bam. Ryze feels good about building oodles of mana and gets some reliable tankiness early game for trading.

360D3GR3SS1 votes

his reason to build mana is his passive shield scaling and he cannot effectively combo his abilities with his passive unless he has the mana to do so.

Cosnirak1 votes

He double scales with TIME right now. Over time his cds are reduced, his mana increased, and those lead to his passive (and thus all of his abilities) WAY more often. And to make all that worse, his ideal items.... scale with time. Even his MR shred on his E now basically scales with time (vs some of their team anyways).

I don't want him to be useless early and a god later. Especially when games don't last as long as they once did... At best you just start getting powerful and winning fights then oh wait, the game is over.

The5lacker1 votes

Mana Regen basically covers all of his combo needs. He has reason to build Mana. He doesn't really have reason to stack it anymore.

360D3GR3SS1 votes

They specifically mentioned they don't want Ryze to exclusively and only stack mana for damage anymore. Other ap items should and do compliment his play style.

The5lacker1 votes

Yes: Which is why my suggestion wasn't to just increase his mana ratios, but make stacking mana actually meaningful on him. Which you would know if you read it.

360D3GR3SS1 votes

And you would know if you read, that they have been intentionally keeping his mana ratios low. God you are so stubborn and quick to anger. Try getting informed on the topic then posting. I'm done responding to you.

The5lacker1 votes

I'm quick to anger because you're quick to fail your basic reading comprehension. Allow me put this in big, bold capital letters for you:

NO PART OF MY SUGGESTION INVOLVED RAISING RYZE'S MANA RATIOS.

Go back and read it. Did I every say anything about raising mana ratios? No, I said Ryze needs a USE for the OODLES of mana he builds, because building oodles of mana is his identity. Hell, I even talked about doing things other than using mana ratios to reward him for building mana. You are the only person talking about mana ratios. I am not talking about mana ratios. I'm talking about mana COSTS, and tweaking them and his playstyle to promote heavy mana usage in exchange for power. Not increasing his mana ratios. Has this simple concept penetrated your granite-thick skull yet? I do not want Ryze's mana ratios increased, nor did any part of my suggestion ever, at any point, advocate that.

360D3GR3SS1 votes

Yes: Which is why my suggestion wasn't to just increase his mana ratios, are you mental YOU LITERALLY JUST SAID YOU DID

The5lacker1 votes

See, I see the problem, you don't seem to know how reading comprehension works. You read my "Ryze needs use for his mana" and somehow got to "Ryze needs better mana ratios." Because you're a mental invalid.

360D3GR3SS1 votes

LOL never go full retard dude. Peace out "5lacker"

Cosnirak1 votes

I like the exploration of other ways to make mana matter to him but I'm not sure I like that specific way.

Venowolf1 votes

I recently paly some games and found item 3285 and item 3100 very good items on him. With a 9 0 21 masteries he is nearly at 500 of MS with the Aclarity enhancent, the other items that I build are some others considered "core" item 3003 + item 3027 +item 3020 +item 3026 .

But a build focuses in MS and Mana with some Ap are very good, he can reach very easy the range to his W and cast his others spells when his pasiive enter in "mode on" and your R too, you launch a huge vendaval of skill and his R cd go off again, its very funny, you need the good build on him to found funny IMO.

Cosnirak2 votes

My problem is not with his power level. I don't care all that much if he's strong or not. I care if he's fun. This updates has ruined his fun to me. I do like your build though.

360D3GR3SS1 votes

So because he isn't fun to you personally, you want to revert the changes.

Cosnirak2 votes

Obviously. It's a game, I play it to have fun. I'm not demanding anything though. And obviously if I did it wouldn't really do any good.

360D3GR3SS1 votes

Then don't play him. Not every champion will be your standard of "fun". Pick champions you enjoy and play them if you want to have fun instead of complaining about ones you are highly opinionated on and you don't have near enough games to be evaluating their strength with great accuracy.

Cosnirak1 votes

I'm not evaluating his strength, thought I made that clear...

I'm well aware of my option to not play him. I do play other champions instead of him and said as much, yet here you're saying I shouldn't share my opinion on him because I'm doing exactly what you suggest I do...

I'm pretty sure one of the main purposes of this board is exactly this type of thread. Riot cares whether or not I find him fun with the rework. Feel free to make your own thread about how much you love him because he's so fun if that's how you feel. But please don't tell me I shouldn't share my opinion on whether or not he's fun to play.

moaning cow1 votes

sorry to pull up a thread a few months old, just played a game as ryze on arhim. Honestly his passive almost never gets used unless you are throwing spells at minions left and right, or you keep using q at no1. You have to throw yourself into the frey like a close quarters champion if you want to use your passive, which eliminates the point of this poke champion with a low time snare. His other issue is his bounce spell went from being like fiddlesticks which bounces to another enemy within range of each bounce to an instant bounce that everyone has to be right on top of eachother. I suggest making his passive 10 seconds before reset, or basic attacks refreshes the time of his passive; for his bounce increase the range or bring it back to something like fiddlestick's bounce. Other than that he is a good champ, just sad those two things makes him officially my least favorite champion.

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