Viable Junglers

Rewt··2 votes·1,265 views

Currently the jungle role has the lowest viable pools since S2 (before jungle items). Why is this the case? Well its simple. The XP jungle change.

With the Change to the way XP is gathered in the jungle it makes it so that low gank pressure junglers like Fiddlesticks and the such are completely unplayable. The problem is that since they are reliant on clearing the jungle for 90% of their gold and XP. The XP nerf fucks them. They arent able to really able to keep up with the meta in any way shape or form.

Now for you that dont understand how the jungle xp change has affected junglers. A jungler who clears his jungle only will sit around 1/2 a level above his Bot lane in XP (So about 2 levels below mid and top) until level 11 where he will be 1/2 a level BELOW his bot lane. You cannot get ahead by clearing the jungle anymore.

People are raging on the forums about the fact that LeeSin is in every game. Wanna know why? cause he can actually gank pre 6 and has pressure. In the past if you had a hard farmer and the enemy had a Lee Sin. As long as you didnt just feed the Lee sin your jungler would become much stronger than the lee later. But the problem is because of these XP changes the only viable champions in the jungle are ones that can hard gank over and over and over again. Now you wonder why is this not punished? well this is because there is some INSANE catchup XP in the jungle. If you fall 1 level below your bot lane in the jungle you will get like 1/2 a level from a single camp.

Hard gankers used to lose late game to hard farmers, but with the nerfs to hard farming Jungle The hard gankers no longer have a weakness. They dont get out valued later in the game.

TLDR. remove the fucking XP jungle nerfs.

3 Comments

HaIlMonitor1 votes

Wouldn't that make the situation worst? If lee ganks 2 or 3 times then clears he would catch up in levels and have more gold. I see what you are saying but a lot of it has to do with warrior is the best jungle item by far. That is were they should look first.

Rewt1 votes

I want them to reduce the catchup XP but remove the XP limiting they put on the Jungle. Catchup XP is an important part of the game for if you crash or other things and need to get back into the game, but currently the catchup XP is absurd. But you CANNOT nerf the catchup XP if you dont remove the XP limiting. If you did you would kill the role for anything but Tank LeeSin , Nunu , and Tank RekSai .

item 1400 isnt a problem. The source of the problem is the way that riot has nerfed the jungle. It has made it so that the only actually viable junglers are Hard Ganking Jungelers and Lo and behold all the Hard gankers are either A: item 1400 Junglers, or B: Olaf / Elise or C: Ivern cause ivern actually just doesnt give a fuck about anything. He builds redemption and throws out daisy. Literally doesnt care if he is 5 levels down cause redemption can still be used if he is dead.

If you talk to high ranking jungle mains now they say that the jungle isnt in "Bad" place but they all agree that you cant really carry out of the role unless you just get unbelievably fed. Hard Carry Junglers like MasterYi Shyvana have been eradicated due to the constant nerfs to their style of play. First with the removal of any form of stacking jungle item (I do agree that the items were busted but it did make an interesting dynamic of "can the non Dev jungler get his lanes fed before the other jungler was stacked) and then later nerfs to XP that completely erradicated their styles of play. I was always amazed on how people would constantly say that Farm Junglers were over powered cause they would come out and 1v5..... but then turn around and say that the ADC who sat there and farmed for 30min just like the Jungler and Also just 1v5s is completely fine. (I dont have anything against the whole adc 1v5 when they have 400cs but come on guys.... its no different when a jungler does it)

Also Warrior is literally a 2625 (the enchant is 1625 and the Smite buff to go with it is 1000) gold item for 60 ad and 10% cdr.... its not actually all that good. its definately better than it was. 45 AD with some armor pen for the same gold. but its not OP by any means. Its again...... the champs that are using it. And the fact that they dont really have a weakness anymore since their natural predator (Dev/Flare) was removed.

HaIlMonitor1 votes

I dont think item 1400 is the problem. But like you were talking about with Devour the older items used to give power spikes. Right now the only good junglers are gankers not because I feel like warrior is to strong, but simply because the other 3 dont give enough advantage.

Why pick item 1401 item 1416 item 1402 Junglers when the items dont do anything if you cant gank as well as lee. There are some yes like you have said Elise Ivern , but in general they are bad. Even right now my main is Nocturne and in my last 30 games I have built item 1416 on him maybe once. Every other time I just go red. Not because red is broken, but because yellow is that bad, even on a champ that wants to auto lol.

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