Proposed pointless Thresh change for us sadists
Q
Instead of stunning the target continuously, I suggest that the hook applies a short stun on hit and again when Thresh tugs the chain, with a silence over the duration.
They would be able to try and run away from Thresh, but they would get yanked back into the original path of the hook before they can cover any ground.
It doesn't actually introduce more counterplay, but it introduces the illusion of hope.
Just enough to make them try and struggle.
Writhe.
Like a worm on a hook.
/
, then the brief movement of the hooked Champion might allow them to get in range of the heal/cleanse when they previously would be just a bit too far away. That's more minor than being able to attack though.