Proposed pointless Thresh change for us sadists

Bârd··96 votes·1,992 views

Thresh Q

Instead of stunning the target continuously, I suggest that the hook applies a short stun on hit and again when Thresh tugs the chain, with a silence over the duration.

They would be able to try and run away from Thresh, but they would get yanked back into the original path of the hook before they can cover any ground.

It doesn't actually introduce more counterplay, but it introduces the illusion of hope.

Just enough to make them try and struggle.

Writhe.

Like a worm on a hook.

16 Comments

The Last Ballad38 votes

I like it, mainly because it changes nothing yet makes it much more satisfying.

dome0253 votes

Wouldn´t this change be a buff to Thresh (item 3139 /summoner 1)? Because after the change the initial stun would be removed but after a brief delay the target will be hit by another stun (which wouldn´t be removed by QSS and only the duration would be reduced by cleanse).

Champion Skin8 votes

No it would probably be a nerf Since ranged AD champions could still auto attack while being hooked (because with the change it only prevents abilities and movement)... and well Thresh is very often against ADC's who are ranged AD champions....

Bârd10 votes

Hmmm...

That's quite an oversight.

They would probably have to be disarmed as well.

The intention is to have little to no functional change while making it feel more evil.

Fondling Gems1 votes

It would have to be the equivalent of the polymorph effect, where you can move but nothing else. Of course there are issues with reapplied stuns and tenacity as tenacity would no longer reduce the duration that the hook applies CC over, just the length of the small chunks of CC.

That could probably be coded around though where it is a debuff that prevents anything but movement and yanks them towards Thresh every .5 seconds. That would be reduced by tenacity.

Champion Skin1 votes

Well not like it is that big of a deal since there are already things that bypass tenacity...

Like knock ups, suppression and tethers which have CC effects (like Morgana ult which applies a slow) and of course reapplying CC like Varus/Singed/MF slow fields or Soraka silence field oh and Rylais with a DoT obviously tenacity doesn't do much against those things since even if the duration is reduced it is just refreshed (however it does help slightly by reducing how long the effect last after the reapplying effect is stopped)

Aeszarck2 votes

{quoted}

Hmmm...

That's quite an oversight.

They would probably have to be disarmed as well.

The intention is to have little to no functional change while making it feel more evil.

If there was a healer just out of range or even someone with item 3222 , then the brief movement of the hooked Champion might allow them to get in range of the heal/cleanse when they previously would be just a bit too far away. That's more minor than being able to attack though.

dome0251 votes

Don´t think that the time window is that large...

  1. for the player to react
  2. for the animation come through

If it´s possible that autoattacks can come through then only a minority will be able to use them.

WinTheWarOnPants5 votes

applies a short stun on hit and again when Thresh tugs the chain, with a silence over the duration.

Is what you said, but all i hear is "thresh bugfixes every single patch."

Eternal7913 votes

I love it just cause it fits his lore.

AmazoX2 votes

Fits Thresh thematically and this detail would make Thresh more satisfying to play than one can imagine, The experience would make you want to give away your soul to thresh.

6Sfool1 votes

That really is sadistic. It must ship out before the new gamemode. It would make them more able to dodge skillshots though.

Tattersall1 votes

What delightful ASHHHgony we could inflict…

Aldapsayar1 votes

Don't touch Thresh. Thresh is perfect.

TheSnacken1 votes

Alright so I'm seeing a lot of functional issues. We could probably mame the models moonwalk like they do during Lee Sin's ult. That could work.

macromite1 votes

Actually this is a nerf to its disengage potential without changing its engage or pick potential.

a VERY minor nerf, but it should be noted as one. (Auto attacks and all that)

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