Wait a second -- Assassin Update
Wait a second, so the whole point of the assassin update is to make assassins STRONGER? I mean all of the changes listed to the assassins are buffs, and the gameplay changes that affect assassins are also buffs.....
Whatever happened to:
Hey all,
Now that the Mages have somewhat settled (don’t worry we’re still monitoring them all), we felt this was a good time to give you a guys a sneak peek into what’s in store for the future.
What will be the focus? There are 3 primary goals to this update.
1) Ensure Assassin gameplay is healthy Playing against an Assassin can often feel very inevitable and hopeless, especially once they start their snowball. Giving opponents options and opportunities to outsmart or outmaneuver the Assassin is critical to the sustainability of the class in the long-term. On the flip side, this also allows us to give Assassins a bit more punch when they do succeed meaning that they’ll be able to dig themselves out of even more precarious situations than before when executed to their full potential.
There are 2 critical problems to solve in this space:
Assassin damage needs to not happen literally in the blink of an eye. Providing opponents with a short window (even if it is fairly brief) allows for reactions to even be possible. Currently, some Assassins deal most (if not all) of their damage in the literal instant they arrive at their target which can lead to moments that are extremely unclear and one-sided.
Assassin damage needs some level of variance. The outcome of a fight shouldn’t be completely decided before it even starts. How well each player performs in any given fight should matter.
When opponents inevitably die from an Assassin, they should be thinking “I should have played that better” rather than “there was nothing I can do.” These are not particular problems with just Assassins, but they are even more critical to solve in a class whose entire identity revolves around taking out enemies as quickly as possible.
[ from: http://boards.na.leagueoflegends.com/en/c/developer-corner/Tnfw1WW6-next-class-update-the-assassins ]
I mean, seriously, wtf? The supposed number one priority just got thrown out the window, and instead almost all of the most hated champs in the game are getting huge buffs. Makes sense, I guess......... O.o