@Riot Azir's Sun Disc
Azir's passive creates a Sun Disc that has the same stats as the tower where it's created.
The Sun Disc's health, base damage, armor and magic resistance are equal to what the target would have at the time of construction - i.e. the Sun Disc will continue to scale over time.
However with the changes in preseason towers have became weaker in one way or another and with that Sun Disc too. This applies to outer turrets where a Sun Disc is created most of the time. The problem is Azir does not need a nerf to its passive at all.
So i am asking what will Riot do to compensate Azir for the changes? Reduced cooldown?Increased stats on Sun Disc?