i hit 1300 ap as veigar
im dissapointed i wasnt shooting planets when i ulted.
im dissapointed i wasnt shooting planets when i ulted.
Youre right. Veigars ult should gain 1% increased size per AP.
Start it at the same size as a caster minion attack ;3
Youre right. Veigars ult should gain 1% increased size per AP.
Start it at the same size as a caster minion attack ;3
XD
It does, it's been on since last patch.
AND HE NEEDS HIS FUCKING LAUGH BACK
Yeah, I got 1534 one time and was thoroughly disappointed when I wasn't shooting a missile the size of the lane.
Super Galaxy Veigar confirmed?
ANTI SPIRAL VEIGAR.
I think the only problem here is that the decision to increase the actual damage radius of the skill with the vfx. If the vfx is huge but the skill still misses because the damage zone doesn't match the vfx, I feel like players would be very disappointed because it "looked" like it should have hit.
I think the only problem here is that the decision to increase the actual damage radius of the skill with the vfx. If the vfx is huge but the skill still misses because the damage zone doesn't match the vfx, I feel like players would be very disappointed because it "looked" like it should have hit.
It is the ult we are talking about, the point and click skill. The only things that it might affect would be walls such as yas'/braum's or spell shields, sivir's or noct's and possibly shields.
i believe he knows and i know what he means: trollpoles, zhonyas not only can avoid the attack, but could also clutter the battlefield.
I believe now it' s big enough :3
My bad, I've seen a lot of topics about this and I don't play Veigar. I thought that they were talking about his skillshot rather than his targeted ability.
wtf man lol
I think the only problem here is that the decision to increase the actual damage radius of the skill with the vfx. If the vfx is huge but the skill still misses because the damage zone doesn't match the vfx, I feel like players would be very disappointed because it "looked" like it should have hit.
it's point and click....
Lets also have it pause in mid-air when it's about a hit an invulnerable champion and come into contact when they are not invulnerable to emphasize the point of: You're Not Getting Out of This One Alive
I think the only problem here is that the decision to increase the actual damage radius of the skill with the vfx. If the vfx is huge but the skill still misses because the damage zone doesn't match the vfx, I feel like players would be very disappointed because it "looked" like it should have hit.
Are you sure you are in the right place?
I had about 1530 and it shoots about 1 and 1/2 rammus's
And if you are a ap champ he one shots you :/
[{quoted}](name=Nidalee SO HOT,realm=NA,application-id=3ErqAdtq,discussion-id=yfo6mFsA,comment-id=0008,timestamp=2015-07-15T21:51:37.979+0000)
And if you are a
apchamp he one shots you :/
FTFY
At 1300 ap he is going to blow up non ap champs.
Veigar will be doing a special feature program with your ADC.

I hit about 1400 and shot a giant cookie that was bigger than me. Gotta love Bad Santa Veigar.
thats nuffin
seriously though
can reach up to 2000. Build full ap and a
.
does her ult get bigger with more ap? cuz veigar can get more than 2k as well and you missed the point of my post
Hmm. i dont remember where i saw it but unless im mistaken a rioter poster somewhere that they set the upper limit to size gains at 1k AP.
They had to draw a line somewhere so they went with a clean 1k.
Just wish i could remember where i saw that.
i know theres a limit but i thought it was about 2k
it is 2k limit
well you can shoot plutos, as people don't think that's a planet
I was also disappointed when I noticed it wasn't that much of an increase. I wish it were more noticeable.
Give it something akin to Garens "THUUM" effect with screen distortion once it hits a certain size thresh-hold.
Big Meatie Hadokens.