I think baron buff is too strong
It's simply too game-changing and I think it needs to be reduced. Having 80% damage reduced on minions for 4 minutes always wins the game, it's just not fair to the other team
It's simply too game-changing and I think it needs to be reduced. Having 80% damage reduced on minions for 4 minutes always wins the game, it's just not fair to the other team
Getting Baron is a big deal, it is supposed to be able to win you the game through immense pushing power. Keep his pit warded late game so that you can contest it or gank them while they are distracted.
If you are unable to successfully contest major game objectives like Baron then you deserve to be at a great disadvantage.
I disagree. I think it simply snowballs the game too hard for how strong it is. It goes down very easily too. Doesn't take long at all to kill it. (unlike elder drake)
I don't have a problem with Baron buff being too strong; it just lasts too long when compared to Elder Dragon buff, which wouldn't be a problem if Elder FELT like it did half of what Baron did.
Yeah Elder Dragon is just a noob trap like Rift Herald, it only throws the game
The damage reduction on minions is a little stupid, but it makes baron a possible make or break for the game.
The larger issue is in blind pick and lower ELO's people dont understand the real value of objectives and fail misserably at countering them / engaging them
The minion damage reduction is a little stupid.
They could easily make it grant MR (making super minions+Baron MUCH stronger if you're actually in a position to close the game) and solve the large majority of cases the damage reduction was supposed to address without making it completely overbearing.
I agree the buff to minions could be adjusted, having them win the game for you by helping to sort of split push and clear tower by themselves, even kill champions, is abit much. How about buff to defensive towers instead of offensive minions instead? like a shield or double laser targetting etc