Basic Abilities That are Ranged, Targeted, and Apply Hard CC are Unhealthy
I would like this to be a discussion so I will have my reasoning below and if you have any input whatsoever I would love to hear it.
Basic abilities that are ranged, targeted, and apply hard cc include:
W,
Q,
W,
W,
E,
E,
W.
If the champion puts itself in danger during the move, not after specifically during ththe move they are excluded so that includes:

I do not include situational stuns like
Q with passive,
E, or
W or
E fear because it is avoidable without 
Honorable mention soft CC abilities because they require some form of cleanse
W, and
W.
So we have
Q,
W,
W,
W, and
W
IMO the game would be healthier or more easily balanced if these abilities didn't exist in the manner they do now. Having to take
or buy
or have your support buy
for a basic ability is not healthy. This is because the basic ability can be used many times while your ability to defend against is down. While with an Ultimate like
it can only be used maybe once while it is on cooldown.
I know people will argue against it because of mobility, but mobility is high because those champions have to be able to deal with these abilities. So if you get rid of these abilities you can reduce the mobility of the highly mobile champions because now ults and melee range basic abilities and AoE CC is the only thing they have to deal with. As of right now immobile champions are punished the most by these because they have no way to move after ththeththesththeththese abilities are used on them so by doing this you reduce mobility, help out immobile champions, and increase enjoyment ofthe average player.
What are your guys' thoughts?
will be unstoppable i totally get it though
i guess her ability isn't targeted, it's a skill shot, but it might as well be.. it has a ridiculously accurate hitbox..