I'm tired of people saying that Lee is OP based on his pick/win rate
Seriously.
He has a 49.8% winrate, which is about as balanced as it gets.
As for the "49.8% winrate on a 'hard' champ with a 37% playrate means that he must be too strong" argument...
You know, if it were any other champion, that might be a valid point.
Not Lee; that's not what keeps him at a 50% win rate.
Look up "Confounding Variables". tl;dr, It's a statistics term for something that significantly effects the results of a data set, but is not being taken into account.
Lee has a pretty big one: the number of Lee Sin mains out there.
Lee Sin, due to a combination of:
- Being an older champion
- Being a fun champion
- Having a complex kit
the guy has some of the HIGHEST average playerbase experience out there.
Ok, on a champion like Lee, the ideal winrate would be utter garbage for people with no experience, but going just a bit about 50% for people who know him inside and out.
Guess what?
Lee players with 1-5 games have a 39.44% win rate.
Lee players with 5-15 games have a 46.06% win rate.
Above that, even at 125+ ranked games, the average win rate is still only around 50-52%.
The reason Lee's average winrate is around 50% is because only 20% of the playerbase has fewer than 15 games of Lee Sin.
80% of the playerbase have practiced Lee enough to make him work, so he works.
If Riot nerfed Lee, and his average winrate were to drop to 45%, that would mean that Riot absolutely gutted him; nerfed him so hard that the THOUSANDS of Lee Sin mains can't find a way to make him work.
Face it; Lee is as balanced as he can be.
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