Blade of the Ruined King should probably be split into two items
This thing is getting pulled all over the place. It does so many different things that no single thing can be particularly strong without breaking the item. So what I propose is to create one item focused on combating stacked HP and a second item with the powerful kiting active.
would be a pretty potent stat combination for punishing high HP and low armor. It would keep the Blade of the Ruined King name. No active, powerful passive.
would pick up the mantel for Zypher, the AD/CDR/Attack speed item for champions that want to go just a little bit faster. No %HP passive, powerful active.
Both useful. Both much easier to balance than the blob of mismatched functions that Bork is right now. And most importantly, neither are generalist items.
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