Remnant coin and spellthief feel really weak and trappy.
The third upgrade is almost a trap item for both of these. I exclude the shield because it actually gives a decent amount of health and improves it's passive.
+
+400g =
- 400g upgrades for an extra 50 health and 125% base health regen.
+
+400g650g =
- 650g upgrades for an extra 350 health and 150% base health regen. In addition, the minion execute will heal for 10 additional HP.
+
+550 =
- 550g upgrades for an extra 50 health and 15 AP. (Someone has found the value on AP=gold that I don't know, but I doubt it's gold efficient).
Gotta say I feel like the tank line is getting some extra love, but that aside, are we going to see any changes soon on their tier 3? In my own opinion, we should put a level restriction on coin and spellthief so people know not to pick it up early, kinda like the Ornn upgrades.
So.... Any thoughts?