Non-Cosmetic IP Purchases Broke 1 Million Total Cost With The Release Of Tahm Kench

Cosnirak··2 votes·689 views

As the title says the total cost of all non-cosmetic IP purchases broke the 1 million mark with the release of Tahm Kench. To be clear that's every champion, every rune, and 18 rune pages.

Feel free to double check my numbers if you're up to it, I'm 99% sure I got it all right but I'm only human so maybe I messed something up. This DOES include terrible runes like the -% time spent dead quints. The tier 1&2 runes come to 8,115 combined; without them we're a little shy of the 1 million mark and would hit it with the release of the next champion. Keep in mind that none of this accounts for buying things with RP, sales/deals/bundles/gifts, and counts everything at its CURRENT price as of making this post (July 18th, 2015). Sorry if you find my formatting weird or hard to read.

The big 1 MILLION broken down-

RUNES: Tier 1s 495 3x11-15ip quints 540 9x12-5ip non quints 1035 total

Tier 2s 3300 3x11-100ip quints 3780 9x12-35ip non quints 7080 total

Tier 3s 73800 - 3x12-2050ip quints 55350 - 3x18-1025ip quints 110700 - 9x15-820ip non quints 4635 - 3x3-515ip quints 121770 - 9x33-410ip non quints 31365 - 9x17-205ip non quints 397,620 total

405,735 all runes total

CHAMPIONS: 5400 - 12x450ip champs 28350 - 21x1350ip champs 78750 - 25x3150ip champs 172800 - 36x4800ip champs 201600 - 32x6300ip champs

486,900 all champions total

RUNE PAGES: 18x6300ip

113,400 rune pages total

GRAND TOTAL: 405735 + 486900 + 113400 = 1,006,035 total ip

My thoughts on it right now are mostly WOW 1 MILLION IS A BIG NUMBER! Also I find it interesting that champions cost more total than runes, but runes + rune pages cost more than champions. I'm not sure I would've guessed that.

Feel free to add your own thoughts including any rants about things being overpriced or brags that you own it all, but please, keep it civil and insult free.

PS: Teemo Teemo Teemo (gotta follow the board Etiquette ;) )

5 Comments

Byakuya Kuchiki1 votes

thats assuming you buy tier 1 and 2 runes without them its "only" at 997920 which would take a minimum of 509 games to get

Cosnirak1 votes

As clearly noted in my post "The tier 1&2 runes come to 8,115 combined; without them we're a little shy of the 1 million mark and would hit it with the release of the next champion."

I'm interested where you got the minimum 509 games number from. I don't know the base IP limit from a single game. I'm guessing your math on it includes 1st win of the day bonus for each game. Does it include an IP boost?

Hiemdol1 votes

That is a surprisingly low minimum. Where did it come from and is there some kind of expected average that would go a long with a number like that?

Byakuya Kuchiki1 votes

{quoted}

That is a surprisingly low minimum. Where did it come from and is there some kind of expected average that would go a long with a number like that?

Win: (first win of the day bonus, 55+ mins ranked match, IP boost (timed and per win)) 150 + 168 + 168 + 168 = 654 IP (822 on a double-IP weekend)(1962 with a 5-man party in party reward weekend)

Cosnirak1 votes

509 first win of the day bonuses that all fall on double-ip, party ip reward weekends (pretty sure both will never be going on at once)........... Also I didn't check but is that accounting for the fact that the party bonuses (and I'm guessing double IP weekends) don't affect FWotD and boost bonuses? Regardless, that's some real never gonna happen numbers beyond the scope of even buying all champs/runes/pages with just IP, to the point of probably not even being possible because League won't have enough such days (if any at all) in its existence for that to be possible.

My really fast math puts it at over 8.5 years of one game a day (most ip possible without special bonus days or IP boost, aka 318ip) to reach the 1 million IP mark. That's a long time...

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