Tweaking Manamune
Personal opinion, but building Manamune feels too unrewarding for ADCs early game in comparison to ADCs building IE or BT.
Now i get that Manamune is a scaling item not necessarily meant for ADCs or early game, but there's a limit to sacrifice. You already spend your early game building it out, but then the immediate reward is practically null. Taking the Jinx (or old Ashe) Manamune/Runaan's build for an example, there is no way that build can match up early to someone building IE and PD.
Mind y'all, i'm not proposing a buff per se. What i'm thinking of is reducing it's AD scaling per mana, and increase the base AD on it. It makes the item much more worth it for just about any champion trying to build it as they usually won't get any other mana item to scale that AD with.
Thoughts?