Creep SCORE 'stead of creep count?
It's not that I dislike the way CS is counted now; every game part of the fun for me is to farm more and more minions more efficiently every game. But what if CS was recorded in a more accurate and meaningful way?
I'm thinking like a point system; it could be very simple:
10g from minions or jungle camps = 1 creep score
The point of this is to make large jungle mobs worth more cs, and little jungle mobs less comparatively, and maybe differentiate the minor difference between ranged, melee, and cannon minions.
Wouldn't really do much for anybody, and people probably won't like change. Just thought I'd pitch the idea.