playing vs jayce has to be one of the most antifun things in this game
and riot still doesnt give 2 shits.
my god the one time i dont ban this guy and i have the worst game of the month.
fuck this champion.
anti melee anti everything.
fuck the balance team for this shit tbh.

and eventually something else
is dipping into 3 elements in this regard: Having elements of a Fighter, Marksman(Poker type) and Assassin(Especially with the mobility burst he can make use of thru his abilities and his 'all in jump ability'. The main issue i see here is he is getting too many things at once (engage jump in, disengage hammer slap, long range poke, long range poke that can be empowered to do alot more damage, AoE and shot much father, a mana recovery gimmick, etc). This pretty much brings me to my point on 'multi mode champion/heroes'
build that plenty of Jayces want to use which adds a third mobility tool (since he already has 2 'abilities' that grant him ways to run really fast, So they can get away 'really' easy with empowered Poke, hammer change, Dive in, damage beat down and if shit goes south they just get away with smacking you away. Not to mention he has no massive downside once again to 'compensate' for his ridiculous power, especially in early game.
pretty salty too in this regard), which are technically 6 abilities meaning even more 'gimmicks' he is being granted too much of which again puts him tied with
in having a total of 7 abilities (8 if you count passive), though just behind
, if you count Gnar having 8 abilities (9 with passive) since he has very different 'moves' he can only access between mini and mega forms.
is stuck on the AP region and is the type to be 'very squishie' but with good reaction speeds, can be shut down super easily by dodging her Q spear throw and screwing up her tempo once she dives ya with her cougar form.