Orianna Jungle and the new Sated Devourer

GinoSoldier··1 votes·2,571 views

Bear with me for a moment;

First off, Orianna jungle IS quite viable, with a team somewhat planned around her. (AD mid or top, high engage potential)

Okay, so here's the thing; Orianna's passive Clockwork windup is an on-hit effect that deals up to 50+21% of her AP on every strike. My idea is to combine that damage with Sated Devourer's on-hit buff, and perhaps either throw in Wit's End and/or Nashor's Tooth and/or Runaan's Hurricane to maximize that on-hit damage highly. Obviously getting all of those would be rather silly as Orianna needs AP to scale, but the promised damage does look rather high indeed.

Assuming we hit 500 AP (possible with nashor's), that's still 50+100 damage, plus the devourer's own 60 getting doubled every two hits, and assuming you have only Nashor's added in, that's another 15+15% (80), again, doubled up.

So here's the calculation; 50+100+60+15+80, is 305 on hit, implying 610 damage every two hits.

I would recommend this build; item 3726 ,item 3158 ,item 3089, item 3285, item 3115, item 3027. Of course there are several spins with which this could work, but that's my take on this particular idea.

5 Comments

jDVL20eCYs1 votes

or just go mid and go:

item 3048 item 3115 item 3020 item 3089 item 3135 item 3157

GinoSoldier1 votes

[{quoted}](name=ekko or feed,realm=EUNE,application-id=3ErqAdtq,discussion-id=y4HJlKFF,comment-id=0000,timestamp=2015-06-29T16:02:57.173+0000)

or just go mid and go:

item 3048 item 3115 item 3020 item 3089 item 3135 item 3157

If that's all you have to say, just turn back, leave and don't comment.

GundayMonday1 votes

I'm more worried about on hit Teemo jungle. SHUDDER

GinoSoldier1 votes

{quoted}

I'm more worried about on hit Teemo jungle. SHUDDER

As dangerous as his poison is, i honestly don't think the double on-hit thing will double his total poison output because hitting someone twice with an AA as Teemo only refreshes the poison, not apply it all over again.

GundayMonday1 votes

Well, there's this one guy around diamond mmr that only plays jungle teemo. He goes 30 offense, and then a mix of attack speed, magic pen, and cooldown reduction runes. If you build teemo as an onhit monster like item 3718 item 3153 item 3022 item 3091 item 3085 item 3151 type items, he can shroom the entrance of his jungle and just farm to stack devourer. The poison isn't really what sucks, the blade of the ruined king with hurricane is scary for a tank main.

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