Kha'Zix players, what would you think of the following change to his evolutions?
>Evolution count decreased from 3 to 2. Evolutions occur at levels 6 and 11. > >Evolution effects buffed. > >At level 16, an additional bonus effect is unlocked based on the combination of evolutions chosen.
Essentially, while you choose less evolutions per game, the evolutions you choose become more meaningful. You'll retain your ability to spec into whatever your team needs for the game, and probably be better at each individual spec, but you wouldn't be able to just toss down E, Q, and R evolutions and be good like he can on live.
What do you think?
to evolve, that would mean six possible combinations on top of those (QW, QE, QR, WE, WR and ER, assuming order is irrelevant), which sounds like it would step into burden of knowledge territory. I also think the degree to which picking those two evolutions would count as "specialization" is somewhat questionable (does a QE Kha'Zix differ that radically from a QR Kha'Zix?).