Remember the tank meta? I miss that.
Tank meta had such diversity. I saw every champ that was released in the game at some point during that meta, and I can't say the same at any other time (Besides maybe urf but yknow its urf so w/e) It encouraged teamwork because fights lasted a lot longer. Sure Sejuani and Sion were fucking shit up but they could just be banned. League was in such a good state and it felt so much better than the games that are decided at 5 minutes in. There was a way to comeback from being behind as long as it wasn't like 30-0. Games felt exciting, mysterious. Like anything could happen in any given game. Losing your snowball didn't feel like a throw, rather it felt like a wave back and forth, because inevitably you would gain the lead again. ######Also I miss team builder but that's not the point of this thread.

which gives you +65AD, a bit of MRes and 10% lifesteal
to get practically unkillable for APs without too much of a drawback because all of those items give them a respectable amount of MRes AND AD.