nerf katarina (in depth reasoning)
im a veigar main. As such, i like to have counter play* against champions with dashes/blinks of having SOME idea of whats happening so i can try to skillfully place down my E to stun them as soon as they get there. any champion with a dash, its forecasted and they have to actually move from point A to point B and i have the opportunity to counter play. champions with blinks are usually either very small (akali shroud) or the blink has a cast time like with ezreal). Any dashing abilities have either some kind of resource cost or at least have a long CD. Not katarina. No, katarina has no cost on any ability, her instant cast blink CD gets reset on kill and assists (within 3 seconds), also, if she blinks to a dagger, which she can produce many of, the CD gets reduced by 78-96% with a base CD of 14-8 seconds. Not factoring in regular CDR. AND the distance traveled is significant. AND there is no way to predict where katarina will actually be. I cant predict her blink location to pre emptively set up my E because the dagger is about 2-3X wider than my E wall, so i cant place it over the whole thing, AND she can choose her exact spawn location relative to any dagger, enemy or ally. There is literally no counter play to this damage dealing, high range, no cost, no CD, instant blink. There is no defense for creating an ability like this. It needs to lose probably at least 2 of its aspects before it could even possibly be considered fair. And its pretty clear that she isnt even a high skill cap champion because her winrate in bronze averages at about 51% in the last month, meaning the worst players of this game are generally winning with her.
Riot, she needs to be nerfed.
*no this isnt ironic, veigar's W and E are two of the most forecasted abilities in the game. there is counter play there, learn to dodge. also, the counter play to his Q and Ult blowing you up is shut him down early.