Kai'sa Nerfs!!!

Flashes··4 votes·2,134 views

Good news yall, Meddler is looking at nerfing her execute damage instead of pure on-hit damage, and is also nerfing Kai'sa's early game mana cost on Q.

Quote Meddler: "We're still working on nailing down details there. What should be in for testing today: Passive damage - 10% Missing HP (+27.5-110% AP based on target % missing health) instead of 15% + (3.75% per 100AP) Missing HP Q Mana - 67 down to 55, instead of just a flat 55"

5 Comments

Flashes1 votes

{quoted}

https://boards.na.leagueoflegends.com/en/c/developer-corner/k0OgvRkx-quick-gameplay-thoughts-october-10?comment=000b0000

Yeah I caught this and my anger died down considerably. Now it's good news rather than sarcasm!

Flashes1 votes

I haven't exactly done the math, but I used 100 AP as a placeholder until I either get the energy or have someone else explain the effects of the passive change.

100 AP.

Before: 18.75% of target's missing health. Now: 10% of target's missing health + 27.5-110 damage

It seems like it'll weaken Kai'sa's effectiveness against tanks and increase it against squishier targets at high AP values.

Daddy Ants2 votes

{quoted}

I haven't exactly done the math, but I used 100 AP as a placeholder until I either get the energy or have someone else explain the effects of the passive change.

100 AP.

Before: 18.75% of target's missing health. Now: 10% of target's missing health + 27.5-110 damage

It seems like it'll weaken Kai'sa's effectiveness against tanks and increase it against squishier targets at high AP values.

Which is a good thing.

Vayne Varus KogMaw's identity is "Anti-Tank"

Kai'Sa does everything too well.

Tank busting ☑ Squishy busting ☑ Objective control ☑

Flashes1 votes

{quoted}

Which is a good thing.

Vayne Varus KogMaw's identity is "Anti-Tank"

Kai'Sa does everything too well.

Tank busting ☑ Squishy busting ☑ Objective control ☑

Yes that's why I said it was good news

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