Can we please discuss Aurelion Sol's actual state and possible rework ?

Namazu Ebisu··5 votes·1,138 views

I've seen a lot of thread recently talking about Aatrox and he clearly deserves some love and soon we will have a Yorick complete update and that's amazing but you know who stands between those two and most of you probably forgot ? Aurelion Sol

Now don't get me wrong, Aurelion Sol isn't that much weak and he has a good winrate (despite the fact that he has barely 1% pickrate so that's why his winrate is high...only the brave play him) but that's not the point.

I'd like to discuss a possible rework before it's too late, because i think and most people should also feel that way if you ever played him : Aurelion Sol's kit is unfun, bad and inconsistent.

Let me sum this up with all his abilities and say what's the problem here.

Q - Starsurge : You launch an expanding cosmic disk that explodes once out of your outer limit or when you press Q again. The further it travels, the bigger it gets. It also grants you some movement speed. There are two main problems with this ability, first one is the fact that you cannot instantly trigger it to stun in melee range because there is an intentionnal delay that screws you up in lane since most champions will come melee to kill you. Anivia's Q doesn't have that problem and she has way more tools than Aurelion does, so i see no excuses to why that delay is there.

Second problem is the whole expanding thing. You see the major problem with Aurelion is that you can barely make some plays and when you do it feels like you did nothing, the whole champion is unfun and you are rarely rewarded for what you do. No matter how much movement speed you have and how sneaky you are, you will rarely hit anyone at far range with Q even when it gets huge. It's like an Ashe arrow that you shoot from across the map and it goes two times slower and ennemies can just avoid it with 2 steps and then taunt you before killing you. It's not about being good, it's about the ability that lacks everything. You don't even get a better stun or damage the further it travels, so there is nothing rewarding you for actually trying to engage a battle from far away expect to have the ability on cooldown and f*ck up everything.

W - Celestial Expansion : That's Aurelion's main source of damage and probably the most ridiculous ability in the game. It's fun and annoying at the same time. To understand Aurelion's W first we need to talk about the passive. Basically you have 3 stars that orbit around you and deal damage to everything it touches. Early game, it mostly just ruins your CS and you probably focus more on your stars than what your ennemy is doing and who can blame you. When you press W, your stars expand at your outter limit so they get bigger and hit way harder. The thing is, Aurelion's passive is trash unless you activate this ability but for you to deal damage you must stand at a point where your stars will hit your targets. So that's just it : hit & run, and if someone enters your circle, you're screwed because you have nothing to counter them expect your ult (because Q cannot be triggered at melee range).

E - Comet of Legend : Now i think this is probably the worst ability in the game, no kidding. Aurelion's E is an ability that stacks whenever you walk in the same direction for a time. The more you walk in the same direction, the more movement speed and stacks you get. Once at 100 stacks, you can activate the ability to start flying to a near location, ignoring all terrain and collision. If you get hit, the ability cancels. Now why is this bad ? Well because it's just utterly useless. I already stated up there why you just can't engage fights with your Q most of the time. Aurelion's E serves one only purpose : to make you fly fast enough to follow your Q's movement speed and get it bigger. Problem is, when you do that you basically enter the middle of a fight in melee range and you used 2 of your abilities (the third being "passive" because it's your stars). Most of the time and i say 90% of the time, your engage will MISS because it's just so slow and obvious. So you're there, a little fragile mage with 3 snowballs around you, in the middle of a bloody fight with nothing to defend yourself. And yea don't think about using this to escape because as i said it cancels when you get hit so...good luck.

R - Voice of Light : And here is the ultimate ability, and probably the only thing that keeps Aurelion good because that's an awesome ability. You fire a huge shout in front of you and it deals a lot of damage and bumps the ennemies to your outter limit so that they get hit by your W. And that's how Aurelion manages to be good all this time, when you ult and then guarantee a hit on your W, you get a free kill. Nothing more to say really.

So by reading this, did you spot the problem ? Aurelion Sol's kit is wrong and unfun in every way. It was made with 2 things in mind : that Aurelion would always use E and Q to engage fights, leaving him with nothing more than R and W to barely get something. And that's it, there's nothing more to this champion than being a minion decoration in the middle of a fight with orbiting balls. There is nothing rewarding when playing Aurelion, you can try and master the Q engages and stuff but that will no lead to anything good as...like having an Azir dashing and ultying an entire team let's say. I don't like the fact that Aurelion only damage tool is passive and it's mostly melee range but you have nothing to help yourself stay in that range because most champions will kill you really fast. It's really sad for such a great lore "crushing dragon god" to just be so passive in the game and that's probably why he has one of the 5 worst pickrates out of 130+ champions and he's so recent ! So please, if there's a slight chance he can get re-done like Sejuani did back in the days, it wouldn't hurt him because he lacks just so many things to make him playable by most of the community.

6 Comments

Lord Azır3 votes

I have mastery level 7 on Aurelion and am sitting at Diamond 3.

The reason Aurelion isn't played is because he's annoying to get use to. Learning to kite with your stars properly is one thing but having your W go on cooldown for 5 seconds every time you get hit by any amount of CC gets extremely annoying. Most people just get bored and give up by this point.

However those who push through it and learn him know that he's one of the strongest champs in game and has insane roaming potential.

chubb1002 votes

Aurelion Sol is OP, needs a nerf

Astôlfo2 votes

Aurelion Sol is fine. He'a underplayed because of how difficult he is and how hard countered he is by anyone with a gapcloser. Anyone who does play him a lot and gain experience does extremely well.

Mamacrow1 votes

{quoted}

Aurelion Sol is fine. He'a underplayed because of how difficult he is and how hard countered he is by anyone with a gapcloser. Anyone who does play him a lot and gain experience does extremely well.

I agree. Whoever downvoted is a crybaby. We have so many champions now, just because a champion shines in only particular players doesn't mean he needs a rework. He's very balanced and healthy atm. No rework needed.

Twëek2 votes

Everyone has a right to an opinion, but there are so many statements made here that make it obvious you simply haven't bothered to learn the champion. Many champions have unique playstyles and require a bit of time to get the hang of, and Sol is one of them. Of course a unique champion feels bad and unfun if you're unsure how to use them properly.

Two things in particular stood out to me.

{quoted}

You see the major problem with Aurelion is that you can barely make some plays and when you do it feels like you did nothing, the whole champion is unfun and you are rarely rewarded for what you do.

The first portion of this statement is just utterly and completely untrue. Aurelion Sol has immense potential to snowball a game and make plays from as early as level 3 or 4. Excellent roaming ability and waveclear combined with an AoE stun enables Sol to gain large leads across the map. The second part is subjective - you might feel that he is unfun, but it's quite possible that this just is not a champion for you.

And then there's this:

{quoted}

E - Comet of Legend : Now i think this is probably the worst ability in the game, no kidding.

This is the ability that enables him to create early leads. It's not meant to be an engage or disengage tool, which is maybe why you feel frustrated by it. It's a tool to avoid wards and surprise enemies. Used properly, it provides incredible roam pressure. Sol has enough consistent damage in his kit that he does not need his E to be another damaging tool. This is the last ability in his kit that I would want to give up.

Teslium1 votes

He has such low pick rate because of how luck laster and boring to play he is.

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