Can we discuss the "Current Best Mid laners" Win rates?
Ahri was recently nerfed, and awhile back so were all the assassins (Besides Fizz, getting massive AP buffs across the board to kill tank fizz), yet Anivia for roughly 6 patches in a row, still not only remains top 5, but is number 1 now. Why? Because..
Shes a safe mage with high zoning potential. Has insane burst, going as far as to hit 300's with her empowered E alone at level 6 with just a tear and dorans. A revive that early game almost no one can kill solo due to cool downs. A stun from her Q Garentees thunder lords from just an auto during lane, because her Q has two instances of damage for absolutely no reason. No champion currently in the game can contest her wave clear at level 6 and after.
despite not only having insane wave clear and safety, but ALSO having the ability to pop people safely from afar nearly instantly, faster than any Assassin with an identical score, she has received next to no nerfs, besides her ultimate (Glacial Storm) taking time to ramp up. The time to ramp up the E bonus damage was never the main issue. Her Q still instantly
tees her the damage from E if it hits, and her ultimate slows AND she has a wall, making it nearly impossible to miss this spell. Then, while still stunned and taking the E bonus damage, youre still being ticked by her ultimate, and still slown,
teeing her another E, if you somehow survived the first one. Why has next too nothing been done about this champion yet???
EDIT: Before anyone flies in like that whole Lux fiasco a season back, thinking I'm on the bandwagon, I'm not. I don't want Anivia to be a worthless champion like old Yorick was due to not proper balancing and handling, but I don't want her to be this monster that hits two buttons to kill someone while pushing either. I just want her in a balanced spot. This post isnt to try and talk about killing the bird, nor to bash mains of Anivia. I genuinely want us, as a community too come together and think of a way to balance this champion in a good way. Personally, I think we should give her the old insta ult back, but lower the damage amplification on her E, as well as remove the double tick from her Q, and make it only one instance of damage, but then compensate it with either a raised base damage by about..lets say +15 at level 1, scaling into a higher base of the current Q by +50 at max rank, or instead of raised bases, give her a bit more scaling, but in return make the CD of it slightly longer (Lets say one second longer.)
ty
will have something to say about that
because he has safer waveclear and better poke, no one plays him because he needs higher mechanical skill to hit his skill shots.
so the only AP she'll have at that time would be from her runes +
which would be on average of like 30-40 AP so her empowered E would do around 230-240 damage at level 6.
where her Q also hits 2 times and the damage is 180 + 70% AP for both hits together. Add to the fact that Ahri goes straight into AP, where her first back would be either
either one so 25 AP + 15 from runes + 15 from Doran's putting her at 55 AP average and her Q would do like 218 damage. That is not even counting that she gets a movement speed boost during it, half of the damage from her Q is True damage AND She can do that damage with only one spell and doesn't require a set up like how Anivia does to make her E empowered.
, she spends like half of the HP from RoA just to catch up to the average mage because she has like 100-200 HP less than most if not all mages besides for a select few.