Morgana has to be balanced.
Morgana is truly a pain to deal with, and with little to no counterplay as being caught out by ONE ability is not a fair and good point of gameplay. I've come up with a way to nerf her annoying Q while giving her some compensation buffs. Enjoy.
Morgana's duration on her Q is from 3 seconds reduced to 2 seconds, and the range is reduced from 1300 to 900. However to compensate her ultimate's stun is a second longer and her black shield will have less mana costs early game. Her tormented soil will stay longer and deal increased damage.
What will this do? It makes Morgana players dependent on their ultimate then throwing one skillshot on a six second cooldown that can destroy a game. Morgana's Q is unbalanced and very annoying to deal with. Sure there may be banshee veil and mercury treads and mercurial scimitar but what else? On a six second cooldown, it is annoying and not fun to play with.