What if Devourer worked like Thresh passive?
As in, large monsters always gave stacks but small monsters occasionally gave stacks. Maybe also make it like Crit, where if it doesn't occur, the chance of it occurring next time increases.
As in, large monsters always gave stacks but small monsters occasionally gave stacks. Maybe also make it like Crit, where if it doesn't occur, the chance of it occurring next time increases.
That would be an interesting mechanic!