To deal damage, you should ahve to build damage Items!
Honestly, %Max HP scaling is BS, damage based on enemys HP is also Bullshit.
The later should only exist on champions designed to be anti Tank characters, and the first one should just not exist!
Little things like taric and Malphite getting some bonus dmg from Armor might not be as broken as the other two, but still go in a totaly wrong direction. Kinda like the whole game. We have a Game right now, where even full defensive Build tanks can dish out so much damage, you tend to ask yourself why AD Items are even in this game.
This whole deal has to be toned down ALOT! A Tank shouldnt deal a shitload of damage and Damage Champions shouldnt be tanky.
Sadly this will never happen, ebcause it would requier a nearly complete rework of all Items and Champions :(
hi