So now that riot is looking at Tanks, what else can we do for them?
Itemization wise? I would love to see a damage item geared towards tanks again. Something like ATMAs but actually useful outside of edge case weird scenarios (alasion).
Ability wise I'd love to see tank/dmg items that do the following: Restores % Max HP/Mana on Kill or Assist Removes all healing debuffs and prevents new ones for x seconds Active/aimed ability- Slows target by X and reduces non Summoner Spell movement ability distance by Y. Activate on enemy target- Caster loses 10% current hp, target takes that as damage Activate on Ally- Caster loses %hp, ally receives that as hp/shield Passive- deal more damage to structures based on HP