This games problem can be sumed up in 2 sentences:
DotA Level dmg output for Carries and Assasins. No DotA level counterplay options for tanks and supports!
Seriously, the damage output in this game would make DotA carries blush, but other than DotA, we dont have the 4 second stuns or powerfull counter items to stop the damage dealers from just facef*cking everything.
And RIOT claims to have reduced the damage output? Hell, I am glad I didnt see it before...