fucking illuminati
fucking illuminati
confirmed
I don't think he is broken. I think people just don't know how to play against him. As a Mastery 7 Ivern Player. I can tell the difference between teams that know how to play against him vs teams that do not.
Bullshit
His win rate is the highest in the game by far and hovers anywhere from 55-58%
That's fucking absurd
If legit any other class had stats that ridiculous across all servers they'd be nerfed immediately
literally just kill daisy and you win
if you let him get fed at the beginning you get what you get...but even you then...just kill daisy
His strength has nothing to do with what he contributes to damage in combat.
People either counter him. Or get beat by him and come here to complain. As an Ivern MAstery 7, I can tell you that he can be countered.
Bullshit
His win rate is the highest in the game by far and hovers anywhere from 55-58%
That's fucking absurd
If legit any other class had stats that ridiculous across all servers they'd be nerfed immediately
Hes a support, so hes allowed to be massively overpowered (along with lulu, redemption and locket).
"its just the meta l2p xd"
No one can make the claim that we're unfamiliar with him anymore. Its been a while.
People are still unfamiliar with how to beat him. And instead of looking up ways, they complain about it.
People still don't understand how his kit works or that he needs smite to be effective (outside of jungle), it's ridiculous
Yup. His biggest issue with being too strong is actually how strong he is at counter jungling. Even if you're fortunate enough to be on a team that reacts to whats happening in your jungle and collapses, Ivern has taken half your camps. His early counter jungle is absurdly strong and delays xp and farm to the other jungler in a role where xp and farm has already been nerfed entirely too much. If jungle xp and farm were what it was at the end of season 6, Ivern's win rate would look a lot more balanced.
Essentially, balancing Ivern by making changes to him are either going to make him entirely too strong or entirely too weak. The answer is in changing the jungle so it scales evenly with solo lanes so that junglers who get counter jungled a little by ivern (it only takes a little) aren't so far behind that they don't have decent options to catch up. Currently if a jungler farms his jungle as efficiently as possible (and by that I mean I've gone into the practice too and teleported to camps as they've spawned to reduce dead time from traveling) he will be level 5 when a solo laner who hasn't left lane reaches level 7. Now consider what happens to the jungler who loses 2 camps. Or the jungler that ganks for a lane but doesn't get anything out of it. That player is dead. This is why a support jungler like Ivern is so strong as well. Support items and gameplay are tailored around being able to influence the game while still being under farmed and under leveled.
Basically when you force a role to scale roughly equally to a lane with shared xp but without the solo lane cs gold (like supports) it shouldn't be surprising that the support champions in that role thrive relative to the others. The jungle needs changes. Nerfs need to be reverted.
If anything, Ivern needs buffs not nerfs.
He's too weak early.
If you're playing him as a replacement for your Lee Sin or Elise, maybe.
Lee sin needs buffs too; he needs a lower strength early game and stronger late game
name checks out
One of these statistics is not like the others, great way of skewing data.
yes . nerf him and his stupid pet
I wish whoever uses champion.gg in their arguments could catch diahorrea.
Dies without even taking damage. Skills.