Diana buff???

CurseOfLife·12/18/2018, 11:34:06 PM·10 votes·7,494 views

"If the target is afflicted with Crescent Strike Moonlight, the effect is consumed on all enemies and Lunar Rush's Cooldown is reset."

Why it consumes all? Make Irelia 2.0

[zombie-brand-mindblown]

7 Comments

Irelia Bot12/19/2018, 2:26:58 AM3 votes

Why does Diana have better ratios than Irelia?

And be careful what you wish for.

They might change Diana to be as much of a terror as Irelia as been.

Change E and Ult spots giving moonfall nearsight so enemies can't see in and out of it would be a huge boost in utility.

Fear the Kayn12/19/2018, 3:17:22 AM2 votes

The only thing Diana needs changed is make her ult the same range as her Q. It has a tiny bit lower range which means you have to walk up to ult if you hit your Q. What moron thought this one up? I mean seriously this is probably the lowest IQ thing I've seen in the design of a League champion.

feintfiend12/19/2018, 9:36:43 PM2 votes

Diana already oneshots with her 825 range dash and is lowkey a strong assassin even if she's binary

Tahminatrix 12/19/2018, 2:23:51 AM1 votes

I can see the super ultimate legacy themed skin already.

0 Hogapu12/19/2018, 8:16:42 PM1 votes

Diana doesn't have the same range on both abilities tho, nor the same dmg. However they could make it so that she is rewarded in a sense when dashing on a marked target, by giving her some cool down reduction on her Q or smth else to give her this little extra help, without buffing her damage (which is already super huge, and why she is so hated / hard to balance out)