Stasis is now a Summoner Spell
Hourglass gets a new active and/or passive.
How does the game change?
Hourglass gets a new active and/or passive.
How does the game change?
Flash/Stasis mandatory 99.99% of the games I suppose.
Early game is madness, because diving is very challenging. Zed gets kicked out of the game. Fizz becomes hideously disgusting to play against (even more). Aatrox/Fiora become a pain at tower diving. Regen champions can be slightly safer without the constant threat of an ignite on the enemy team. Supports will probably get flamed a lot if they stop bringing exhaust. Junglers won't even be able to get their hands on this spell. Fiddlesticks becomes godlike very early, as well as Morgana and Kennen. Tryndamere now gets to stay alive 7 seconds instead of 5 and won't even have the risk of being ignited. Everyone will want the summoner spell CDR mastery. Mobility and juking become more important than ever. ADCs and hypercarries are now also allowed to become untargetable, rather than just healing back through lifesteal. GA is now a lot more annoying to deal with. And Mundo... will regenerate an insane amount of HP during the stasis with his ult wihout counterplay.
"Chaos will follow!" 
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