A Few Thoughts

arcinex··1 votes·480 views

The outcome of a ranked solo queue game, most notably promotional series, should never be determined by a flawed matchmaking system that is arguably still in its infancy even after 5 seasons. But who knows, maybe Riot Games intentionally left it at an infant state to spend more time on champion balance. Even then you would think that after 5 years that every champion is equal to the other(role specific, excluding support) and opposing players can respectively outplay the other rather than the FOTM OP champion winning 99 times out of 100. Then again maybe it is to keep the game relevant in a weird way of thinking.

Some interesting concepts/thoughts that will never be implemented for various reasons: Note: Many extra details are left out for the sake of time and this thread being pointless anyways. Solo queue should be just that. Solo. One vs one. Lane and role specific. Duo queue should be just that. Duo. Two vs two. Lane and role specific. Jungle shouldn't be a role. (Sorry jungle mains) Ranked team 5v5 should hold more value over ranked solo queue in league's current state.

*Lane and role specific: Examples include the marksman + support 2v2 for duo queue, top lane 1v1, mid lane 1v1, etc.

And who knows, maybe an up-and-coming developer reads this thread and makes a better multiplayer online battle arena game with the above general concepts in mind that rivals HoTS, Dota 2, and League.

2 Comments

DrinkMoreWhiskey1 votes

{quoted}

The outcome of a ranked solo queue game, most notably promotional series, should never be determined by a flawed matchmaking system that is arguably still in its infancy even after 5 seasons. But who knows, maybe Riot Games intentionally left it at an infant state to spend more time on champion balance. Even then you would think that after 5 years that every champion is equal to the other(role specific, excluding support) and opposing players can respectively outplay the other rather than the FOTM OP champion winning 99 times out of 100. Then again maybe it is to keep the game relevant in a weird way of thinking.

Some interesting concepts/thoughts that will never be implemented for various reasons: Note: Many extra details are left out for the sake of time and this thread being pointless anyways. Solo queue should be just that. Solo. One vs one. Lane and role specific. Duo queue should be just that. Duo. Two vs two. Lane and role specific. Jungle shouldn't be a role. (Sorry jungle mains) Ranked team 5v5 should hold more value over ranked solo queue in league's current state.

*Lane and role specific: Examples include the marksman + support 2v2 for duo queue, top lane 1v1, mid lane 1v1, etc.

And who knows, maybe an up-and-coming developer reads this thread and makes a better multiplayer online battle arena game with the above general concepts in mind that rivals HoTS, Dota 2, and League.

Stupid stupid stupid stupid.

Sozan51 votes

God, no.

This is a team based game - 1v1 or 2v2 modes should not be the main ranked mode. Especially since the game is not balanced around it at all.

While I agree that ranked have its own flaws - your proposed system would most certainly killed League as a competitive game.

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