At this point, so many things I learned to love and wanted to master have been removed or reworked, im a little jaded about wanting to spend time or master anything too specific. hell the way vision works now is so brain dead it feels like it doesn't even matter anymore in soloq. I wish we could remove trinkets and vision plants and make people actually have to invest gold in strategic advantage and make an interesting decision rather than just doing a chore. so many things are added so often... I think riot is starting to realize that sometimes they need to revert things which didn't work. the feeling I get from some of the reverts was almost as exciting as preseason or champion release. I think a lot of the core game systems need to go back in time and try to find what was good in the old. sometimes the novelty of something can make it appear like a success but as time wears on it becomes a lot less dimensional than the old system. the game is becoming a lot more URFish these days, you get to "feel good" about free vision, comeback exp, unlimited mana after 9-10 mins for most champions, support and jungle gold income. support used to be a respectable role one player was making a huge sacrifice and contribution to the team by buying wards ect. but now supports get so much gold without even having to earn it on top of getting free wards. rewards dont feel good if you didn't earn them. its getting less and less satisfying to play, much less a feeling of mastery than just abusing the latest bad player wellfare system. abusing artificial prop ups feels more like a chore than an accomplishment.