Quinn needs counterplay more than nerfs
Her point and click Self peel and slow is a Prime example of" No counterplay"
Her point and click Self peel and slow is a Prime example of" No counterplay"
I wonder where all the people who said I was crazy the last time I made this thread
yes she does... but how do u propose that be done exactly... she would HAVE counterplay if u didn't get 100/0 once she blew her cooldowns
if u get an ally to follow up after she blows her cooldowns.. she is a dead birdy
the issue is in any 1v1 you are dead before she has a window for her counterplay to exist and that is because of
and 
she HAS counterplay.. its just is gone when she can 100/0 you.. so they fix is to make her not 100/0 you, but that's that state we are in now with league... if u cant 100/0 someone your not work picking
and that is the state of damage creep
the only other options are to make her blind work like
and not
ulti. or to make her vault not be a form of hard cc
Still not understanding why people keeps bashing on Quinn. She's meant to do high damage to champions. You don't see her go in first in a team fight. She usually gets kills from people who tries to venture alone in a lane. Even if Quinn gets 100-0, She still can't go rampage in a teamfight and that's her counterplay. STICK TOGETHER
Have you seen Quinn in a teamfight ? She's as useless as other assassins

She's just as good as any other Ranged autoattacker in a team fight. Focused & dead or unfocused & Pentakill.
She is very lacking in Counterplay. In her kit.
Honestly I agree. Her damage feels fine early on, even in a ranged vs melee lane, but the simple fact that a melee has this level of difficulty touching her is a problem.
If she's being balanced around top lane I think her kiting should be closer in line to Gnar than it is to Vayne.
Take away that stupid knock back and it’s alll god,