Remove Challenging Smite and Chilling Smite
Why is it okay for me to grind my ass off, cs, and beat my enemy laner in laning just to have it all removed with an AFK farmer who uses one summoner spell? Exhaust was nerfed for whatever reason, but red smite was untouched? All exhaust did was slow attack speed, movement speed, and decrease damage. Challenging smite decreases damage, deals true damage from basic attakcs, deals true damage over time like red buff passive, heals the user if used on a monster or minion, and deals true damage to monsters. How in the frick is that okay as a summoner spell? Chilling smite slows down the enemy, does true damage on hit, and has the same perks as the regular smite. Not to mention, both challenging and chilling smite give you extra xp. Why is it okay for a 15 minute booger picking, no threat facing all game, weaker enemy than me take all my damage away with a cheap ass item that has a much shorter cooldown than exhaust? The item is both an exhaust and ignite one. Chilling smite is like another hextech gunblade without the healing. Why can't you just have a regular ass smite ability? Why can't you just leave smite damage to monsters?