Gragas's E's shitbox

QuickenedBlade··29 votes·1,755 views

worse than naut hook

31 Comments

Tribbles Foxfolk17 votes

All collision hitboxes desperately need a makeover. Warwick's ult hitbox is finnicky at best and nearly random at worst.

Gnar Hop could definitely do with a double-check. It's a bit hard to judge what will and won't trigger double-Hop.

Rakan I think his is fine for the most part, though it can be sketchy at times. (That's every hitbox in this game, though...)

Hecarim Duh...Hecarim is infamous for his Devastating Charge nonsense. I know it's an auto-attack modifier, but it still relies on collision to function, and is really questionable at times.

Melledoneus1 votes

Did you know that if you dash through Shen while he E's at you, you have a very good chance to avoid it altogether?

Hitboxes can be f*cked up all they want, but this takes the cake.

Tribbles Foxfolk5 votes

{quoted}

Did you know that if you dash through Shen while he E's at you, you have a very good chance to avoid it altogether?

Hitboxes can be f*cked up all they want, but this takes the cake.

Yes, I did actually. I've played a bit of Shen and I've cried so many times because his E failed to "connect". Poor Shen really needs that hitbox fixed.

TheSingularity1 votes

Also that the knock back and damage completely bypass veigars wall despite it still stunning hec.

Spoofghoul2 votes

No what really takes the cake is getting hit by a Lux ult when stand 10 teemos behind her while she fires it in the opposite direction

SwiftKitten882 votes

[{quoted}](name=Eevee Girl Alex,realm=NA,application-id=3ErqAdtq,discussion-id=wbgALw6A,comment-id=0001,timestamp=2017-04-26T23:26:07.110+0000)

All collision hitboxes desperately need a makeover. Warwick's ult hitbox is finnicky at best and nearly random at worst.

Gnar Hop could definitely do with a double-check. It's a bit hard to judge what will and won't trigger double-Hop.

Rakan I think his is fine for the most part, though it can be sketchy at times. (That's every hitbox in this game, though...)

Hecarim Duh...Hecarim is infamous for his Devastating Charge nonsense. I know it's an auto-attack modifier, but it still relies on collision to function, and is really questionable at times.

strangely Nidalee spears hitbox seems to be very visually accurate on everything... Except scuttle crab .. idk what it is with him but i have thrown so meany spear right dead though the center of him and they went right through.. maybe he's too short...

https://www.youtube.com/watch?v=1uju9KjP6es https://www.youtube.com/watch?v=99bcVCyrHFE

Troll for Trump1 votes

People used to complain about old Nid Qs so much, they had to fix it

Oelyk2 votes

Remember when it was invisible?

aLawfulFalafel2 votes

dont remind me

ive been surpressing this memory

DeathBurst1 votes

Don't say that, Scuttle will unionize with Veigar. And we don't want that.

Mannny1 votes

Gnar Main here and you are correct, it most definitely needs a look see. You can hop on a minion in the hitbox and it won't trigger double hop, but you do it again and it triggers it. It's a bit off hit-box wise.

OyddAWqJ5r1 votes

Hec E will hit regardless so long as the attack was near completion before the target dashed away and will always knock them away from Hec's starting point

WTBeGirl100EUhr1 votes

Hecarim's E (Devastating Charge) does not rely on collision. If you're in range for the kick animation to start, you'll be kicked regardless of whether or not it collides, and will be kicked away from Hecarim from whereever you are when the knockback (which occurs at a specific point in the kick animation, not on collision) starts.

The BS bit is people being able to flash/dash through Hecarim as he E's them, and be knocked in the opposite direction to the way Hecarim travels. it looks bad, it feels SO bad as the Hecarim player and makes 0 seonse logically. Whether the interaction improves his health by offering some counterplay is debatable.

SpecterVonBaren7 votes

Dude... have you seen how fat he is?

Daddy Ants4 votes

Blitzcrank Q Ashe R Worst offender - Nautilus Q Lux R Morgana Q Thresh Q Galio E Gragas E Amumu Q

[{quoted}](name=Sir Poodle,realm=NA,application-id=3ErqAdtq,discussion-id=wbgALw6A,comment-id=0002,timestamp=2017-04-27T00:50:35.353+0000)

Nah, I don't think much else is worse than Nautilus Q

Agreed.

aLawfulFalafel1 votes

dont forget the amumu bandages that are in 2 places at the same time

when u watch the bandage go past you then suddenly like magic theres a 2nd bandage grabbing onto you and the first one just dissapears but if you pause any recording of this you will see there are 2 seperate bandages

Asayake 5150glow3 votes

Galio E sucks too

RenownedWheat421 votes

Galio's E is on a whole new level of fucked up.

Sir Poodle3 votes

Nah, I don't think much else is worse than Nautilus Q

TheSingularity3 votes

Blitz hook. The classic spaghetti code "imma tp you about 2 cm to the left so it looks right and proceed as normal".

While nauts is forgiving in the forward direction. Blitz width of his Q is absurd

ShadowParker1 votes

I've just come to know that Gragas has a bullshit hitbox on his e and just play around it.

Papa Andrei1 votes

My biggest issue with it, is it can stop flashes. If he Flash E's you, it can bring you back to where you were if you flashed same time,

Only Play Darius3 votes

I miss old Darius

mrgiraffeweevil1 votes

It was so fun to fuck someone with his hook. I forget, was it possible to hook Shen out of his ult and back to you. looks for Melledoneus comment

Only Play Darius1 votes

Sadly i don't think so. Never tried it though

mrgiraffeweevil1 votes

Aw [zombie-nunu-tears]

Asayake 5150glow1 votes

{quoted}

My biggest issue with it, is it can stop flashes. If he Flash E's you, it can bring you back to where you were if you flashed same time,

That happens to Poppy too!

Rainfall1 votes

without the large hitbox it would just be a worse version of vi's q.

Lugg1 votes

I just hate the fact that it counters EVERY other ability in the game.

And yes, the hitbox is pretty ridiculous.

SnowFall1 votes

Darius E passes through enemies without grab

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