I shouldn't be punished because Riot is at lunch...
It is absolutely impossible to play, much less win, a game when your entire team is getting packet loss every ten seconds while the enemy team seems unaffected. It's even more frustrating to find that you aren't getting attacked by the enemy team, but that this is a problem with Riot servers, even warranting a post at the top of Reddit warning people about severe packet loss on NA. And it absolutely makes me not want to play League when I see that Riot does nothing about this problem, but gives the enemy team free LP for their time.
I thought there was a system set up to make sure when these things happened, Loss Prevented was automatically turned on. It seems that the taco food truck was in Riot's parking lot today and they couldn't be bothered to flip the switch. Thanks for bringing me back to 0 LP. When I demote, I'll be sure to let you know Riot. Not like you care though. I would just like to see consistency in Loss Prevented, not this random crap we get nowadays where sometimes when it's completely unplayable, there's no compensation, but when it's playable for 99%, Loss Prevented is turned on.
Sorry, I'm ticked off because of this crap. Don't like losing ranked games that are supposed to be a test of skill and teamwork, but losing due to impossible circumstances on Riot's end...yea, not cool.
/rant